From 4423b4c050eab0c48adb2c7180e0f881ec3552f6 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 16 一月 2025 18:17:00 +0800 Subject: [PATCH] 10263 【越南】【英文】【BT】【砍树】后端支持NPC仿真实玩家战斗和快速战斗(优化切图同步功能地图ID数据A126 A127 ExAttr3) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py index 1c46019..53bbdf6 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py @@ -550,8 +550,9 @@ gameMap = GameWorld.GetMap() gameMapID = gameMap.GetMapID() + reqMapID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ReqFBMapID) reqFuncLineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ReqFBFuncLine) - PlayerControl.SetFBFuncLineID(curPlayer, reqFuncLineID) + PlayerControl.SetFBFuncLineID(curPlayer, reqMapID, reqFuncLineID) #成长NPC所需数据初始化 InitFBNPCStrengthenData(curPlayer, gameMap) -- Gitblit v1.8.0