From 4423b4c050eab0c48adb2c7180e0f881ec3552f6 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 16 一月 2025 18:17:00 +0800
Subject: [PATCH] 10263 【越南】【英文】【BT】【砍树】后端支持NPC仿真实玩家战斗和快速战斗(优化切图同步功能地图ID数据A126 A127 ExAttr3)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
index 1c46019..53bbdf6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -550,8 +550,9 @@
     gameMap = GameWorld.GetMap()
     gameMapID = gameMap.GetMapID()
     
+    reqMapID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ReqFBMapID)
     reqFuncLineID = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ReqFBFuncLine)
-    PlayerControl.SetFBFuncLineID(curPlayer, reqFuncLineID)
+    PlayerControl.SetFBFuncLineID(curPlayer, reqMapID, reqFuncLineID)
         
     #成长NPC所需数据初始化
     InitFBNPCStrengthenData(curPlayer, gameMap)

--
Gitblit v1.8.0