From 442a4e3a566cc1a39e0f2eed46c49cdccd7ef1cf Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 16 八月 2021 15:19:41 +0800 Subject: [PATCH] 8721 【主干】【BT3】【后端】H.活动-合服庆典(转盘活动改为支持配置消耗的货币类型) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py | 43 +++++++++++++++++++++++++------------------ 1 files changed, 25 insertions(+), 18 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py index 03da6ed..c038c90 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChPyNetSendPack.py @@ -27292,8 +27292,9 @@ LimitLV = 0 #(WORD LimitLV)// 限制等级 CTGPrizeCount = 0 #(BYTE CTGPrizeCount) CTGPrizeList = list() #(vector<DWORD> CTGPrizeList)// 累计充值额度奖励次数列表 [奖励第1次所需累计充值额度, 第2次, ...] - UseGoldPrizeCount = 0 #(BYTE UseGoldPrizeCount) - UseGoldPrizeList = list() #(vector<DWORD> UseGoldPrizeList)// 累计消费仙玉奖励次数列表 [奖励第1次所需累计消费仙玉, 第2次, ...] + UseMoneyType = 0 #(BYTE UseMoneyType)// 累计消费货币类型 + UseMoneyPrizeCount = 0 #(BYTE UseMoneyPrizeCount) + UseMoneyPrizeList = list() #(vector<DWORD> UseMoneyPrizeList)// 累计消费货币奖励次数列表 [奖励第1次所需累计消费货币, 第2次, ...] TurnItemCount = 0 #(BYTE TurnItemCount) TurnItemList = list() #(vector<tagMCActTurntableItem> TurnItemList)// 转盘已确定的物品列表,包含常规物品+极品物品+终极物品,活动开始时,后端直接随机生成常规物品,已确定的物品不包含极品、终极物品时需要先选择才能使用转盘; GoodItemCount = 0 #(BYTE GoodItemCount) @@ -27322,10 +27323,11 @@ for i in range(self.CTGPrizeCount): value,_pos=CommFunc.ReadDWORD(_lpData,_pos) self.CTGPrizeList.append(value) - self.UseGoldPrizeCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) - for i in range(self.UseGoldPrizeCount): + self.UseMoneyType,_pos = CommFunc.ReadBYTE(_lpData, _pos) + self.UseMoneyPrizeCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) + for i in range(self.UseMoneyPrizeCount): value,_pos=CommFunc.ReadDWORD(_lpData,_pos) - self.UseGoldPrizeList.append(value) + self.UseMoneyPrizeList.append(value) self.TurnItemCount,_pos = CommFunc.ReadBYTE(_lpData, _pos) for i in range(self.TurnItemCount): temTurnItemList = tagMCActTurntableItem() @@ -27357,8 +27359,9 @@ self.LimitLV = 0 self.CTGPrizeCount = 0 self.CTGPrizeList = list() - self.UseGoldPrizeCount = 0 - self.UseGoldPrizeList = list() + self.UseMoneyType = 0 + self.UseMoneyPrizeCount = 0 + self.UseMoneyPrizeList = list() self.TurnItemCount = 0 self.TurnItemList = list() self.GoodItemCount = 0 @@ -27380,7 +27383,8 @@ length += 1 length += 4 * self.CTGPrizeCount length += 1 - length += 4 * self.UseGoldPrizeCount + length += 1 + length += 4 * self.UseMoneyPrizeCount length += 1 for i in range(self.TurnItemCount): length += self.TurnItemList[i].GetLength() @@ -27406,9 +27410,10 @@ data = CommFunc.WriteBYTE(data, self.CTGPrizeCount) for i in range(self.CTGPrizeCount): data = CommFunc.WriteDWORD(data, self.CTGPrizeList[i]) - data = CommFunc.WriteBYTE(data, self.UseGoldPrizeCount) - for i in range(self.UseGoldPrizeCount): - data = CommFunc.WriteDWORD(data, self.UseGoldPrizeList[i]) + data = CommFunc.WriteBYTE(data, self.UseMoneyType) + data = CommFunc.WriteBYTE(data, self.UseMoneyPrizeCount) + for i in range(self.UseMoneyPrizeCount): + data = CommFunc.WriteDWORD(data, self.UseMoneyPrizeList[i]) data = CommFunc.WriteBYTE(data, self.TurnItemCount) for i in range(self.TurnItemCount): data = CommFunc.WriteString(data, self.TurnItemList[i].GetLength(), self.TurnItemList[i].GetBuffer()) @@ -27432,8 +27437,9 @@ LimitLV:%d, CTGPrizeCount:%d, CTGPrizeList:%s, - UseGoldPrizeCount:%d, - UseGoldPrizeList:%s, + UseMoneyType:%d, + UseMoneyPrizeCount:%d, + UseMoneyPrizeList:%s, TurnItemCount:%d, TurnItemList:%s, GoodItemCount:%d, @@ -27452,7 +27458,8 @@ self.LimitLV, self.CTGPrizeCount, "...", - self.UseGoldPrizeCount, + self.UseMoneyType, + self.UseMoneyPrizeCount, "...", self.TurnItemCount, "...", @@ -27481,7 +27488,7 @@ ("ActNum", c_ubyte), #活动编号 ("CanUseCount", c_ubyte), #可转盘次数 ("CTGTotal", c_int), #累计充值额度 - ("UseGoldTotal", c_int), #累计消费仙玉额度 + ("UseMoneyTotal", c_int), #累计消费货币额度 ("TurnItemState", c_int), #转盘物品已抽中记录,按转盘物品编号二进制位代表是否已抽中 ("GetItemNum", c_ubyte), #本次抽中的物品编号,非转盘结果时为0,大于0时为通知本次转到的物品编号 ] @@ -27503,7 +27510,7 @@ self.ActNum = 0 self.CanUseCount = 0 self.CTGTotal = 0 - self.UseGoldTotal = 0 + self.UseMoneyTotal = 0 self.TurnItemState = 0 self.GetItemNum = 0 return @@ -27521,7 +27528,7 @@ ActNum:%d, CanUseCount:%d, CTGTotal:%d, - UseGoldTotal:%d, + UseMoneyTotal:%d, TurnItemState:%d, GetItemNum:%d '''\ @@ -27531,7 +27538,7 @@ self.ActNum, self.CanUseCount, self.CTGTotal, - self.UseGoldTotal, + self.UseMoneyTotal, self.TurnItemState, self.GetItemNum ) -- Gitblit v1.8.0