From 4522a07fe53f63a2ff97701ee6a166e80e329181 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 19 二月 2019 12:01:09 +0800
Subject: [PATCH] 6249 【后端】【2.0】拍卖行(拍卖物品表、拍卖记录表定义)
---
ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py | 286 ++++++++++++++++++++++++++++++++++++++++
ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py | 15 ++
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py | 71 ++++++++++
3 files changed, 372 insertions(+), 0 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
new file mode 100644
index 0000000..bcc347c
--- /dev/null
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
@@ -0,0 +1,71 @@
+#!/usr/bin/python
+# -*- coding: GBK -*-
+#-------------------------------------------------------------------------------
+#
+##@package AuctionHouse
+#
+# @todo:拍卖行
+# @author hxp
+# @date 2019-02-19
+# @version 1.0
+#
+# 详细描述: 拍卖行
+#
+#-------------------------------------------------------------------------------
+#"""Version = 2019-02-19 12:00"""
+#-------------------------------------------------------------------------------
+import CommFunc
+import GameWorld
+
+
+#拍卖记录管理,注意该类只处理数据逻辑,功能相关逻辑不要写在该类,不然重读脚本不会生效
+class AuctionRecordManager(object):
+
+ def __init__(self):
+ return
+
+ ## ===========================================================================================
+
+ # 保存数据 存数据库和realtimebackup
+ def GetSaveData(self):
+ savaData = ""
+ cntData = ""
+ cnt = 0
+
+ GameWorld.Log("Save AuctionRecord count :%s" % cnt)
+ return CommFunc.WriteDWORD(cntData, cnt) + savaData
+
+ # 从数据库载入数据
+ def LoadPyGameData(self, datas, pos, dataslen):
+ cnt, pos = CommFunc.ReadDWORD(datas, pos)
+ GameWorld.Log("Load AuctionRecord count :%s" % cnt)
+
+ return pos
+
+
+#拍卖物品管理,注意该类只处理数据逻辑,功能相关逻辑不要写在该类,不然重读脚本不会生效
+class AuctionItemManager(object):
+
+ def __init__(self):
+ return
+
+ ## ===========================================================================================
+
+ # 保存数据 存数据库和realtimebackup
+ def GetSaveData(self):
+ savaData = ""
+ cntData = ""
+ cnt = 0
+
+ GameWorld.Log("Save AuctionItem count :%s" % cnt)
+ return CommFunc.WriteDWORD(cntData, cnt) + savaData
+
+ # 从数据库载入数据
+ def LoadPyGameData(self, datas, pos, dataslen):
+ cnt, pos = CommFunc.ReadDWORD(datas, pos)
+ GameWorld.Log("Load AuctionItem count :%s" % cnt)
+
+ return pos
+
+
+
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py b/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
index 23be71f..3ce1150 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
@@ -22,6 +22,7 @@
import binascii
import PyGameData
import CrossRealmPK
+import AuctionHouse
def GetSavePyData():
result = PyGameData.g_pyGameDataManager.GetSaveData()
@@ -44,6 +45,8 @@
class PyGameDataManager(object):
def __init__(self):
+ self.AuctionRecord = AuctionHouse.AuctionRecordManager()
+ self.AuctionItem = AuctionHouse.AuctionItemManager()
self.crossPKUnNotifyOverInfo = CrossRealmPK.CrossPKUnNotifyOverInfoManager()
self.crossPKBillboard = CrossRealmPK.CrossPKBillboardManager()
self.XMZZManager = PlayerXMZZ.XMZZManager()
@@ -61,6 +64,8 @@
def GetSaveData(self):
buff = ""
+ buff += self.AuctionRecord.GetSaveData()
+ buff += self.AuctionItem.GetSaveData()
buff += self.crossPKUnNotifyOverInfo.GetSaveData()
buff += self.crossPKBillboard.GetSaveData()
buff += self.XMZZManager.GetSaveData()
@@ -77,6 +82,8 @@
return buff
def LoadGameData(self, gameBuffer, pos):
+ pos = self.AuctionRecord.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
+ pos = self.AuctionItem.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
pos = self.crossPKUnNotifyOverInfo.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
pos = self.crossPKBillboard.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
pos = self.XMZZManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
@@ -92,6 +99,14 @@
pos = self.socialInfoManager.LoadPyGameData(gameBuffer, pos, len(gameBuffer))
return pos
+# 拍卖记录表
+def GetAuctionRecordManager():
+ return PyGameData.g_pyGameDataManager.AuctionRecord
+
+# 拍卖物品表
+def GetAuctionItemManager():
+ return PyGameData.g_pyGameDataManager.AuctionItem
+
# 跨服竞技场未通知玩家的比赛结果
def GetCrossPKUnNotifyOverInfoManager():
return PyGameData.g_pyGameDataManager.crossPKUnNotifyOverInfo
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py b/ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py
index a5a2017..5141fb0 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/PyGameDataStruct.py
@@ -15,6 +15,292 @@
from ctypes import (Structure, memset, memmove, sizeof, addressof, create_string_buffer, string_at)
import CommFunc
+# 拍卖记录表 #tagDBAuctionRecord
+class tagDBAuctionRecord(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ('PlayerID', ctypes.c_ulong),
+ ('FamilyID', ctypes.c_ulong),
+ ('RecordType', ctypes.c_ubyte),
+ ('RecordTime', ctypes.c_char * 19),
+ ('RecordPrice', ctypes.c_ulong),
+ ('ItemID', ctypes.c_ulong),
+ ('Count', ctypes.c_ushort),
+ ('UserDataLen', ctypes.c_ushort),
+ ('UserData', ctypes.c_char_p),
+ ('ADOResult', ctypes.c_ulong),
+ ]
+
+ def __init__(self):
+ Structure.__init__(self)
+ self.clear()
+
+ def clear(self):
+ self.PlayerID = 0
+ self.FamilyID = 0
+ self.RecordType = 0
+ self.RecordTime = ''
+ self.RecordPrice = 0
+ self.ItemID = 0
+ self.Count = 0
+ self.UserDataLen = 0
+ self.UserData = ''
+
+ def readData(self, buf, pos = 0, length = 0):
+ if not pos <= length:
+ return -1
+ if len(buf) < pos + self.getLength():
+ return -1
+ self.clear()
+ self.PlayerID, pos = CommFunc.ReadDWORD(buf, pos)
+ self.FamilyID, pos = CommFunc.ReadDWORD(buf, pos)
+ self.RecordType, pos = CommFunc.ReadBYTE(buf, pos)
+ self.RecordTime, pos = CommFunc.ReadString(buf, pos, 19)
+ self.RecordPrice, pos = CommFunc.ReadDWORD(buf, pos)
+ self.ItemID, pos = CommFunc.ReadDWORD(buf, pos)
+ self.Count, pos = CommFunc.ReadWORD(buf, pos)
+ self.UserDataLen, pos = CommFunc.ReadWORD(buf, pos)
+ tmp, pos = CommFunc.ReadString(buf, pos, self.UserDataLen)
+ self.UserData = ctypes.c_char_p(tmp)
+ return self.getLength()
+
+ def getBuffer(self):
+ buf = ''
+ buf = CommFunc.WriteDWORD(buf, self.PlayerID)
+ buf = CommFunc.WriteDWORD(buf, self.FamilyID)
+ buf = CommFunc.WriteBYTE(buf, self.RecordType)
+ buf = CommFunc.WriteString(buf, sizeof(ctypes.c_char) * 19, self.RecordTime)
+ buf = CommFunc.WriteDWORD(buf, self.RecordPrice)
+ buf = CommFunc.WriteDWORD(buf, self.ItemID)
+ buf = CommFunc.WriteWORD(buf, self.Count)
+ buf = CommFunc.WriteWORD(buf, self.UserDataLen)
+ buf = CommFunc.WriteString(buf, self.UserDataLen, self.UserData)
+ return buf
+
+ def getLength(self):
+ length = 0
+ length += sizeof(ctypes.c_ulong)
+ length += sizeof(ctypes.c_ulong)
+ length += sizeof(ctypes.c_ubyte)
+ length += sizeof(ctypes.c_char) * 19
+ length += sizeof(ctypes.c_ulong)
+ length += sizeof(ctypes.c_ulong)
+ length += sizeof(ctypes.c_ushort)
+ length += sizeof(ctypes.c_ushort)
+ length += self.UserDataLen
+ return length
+
+ def outputString(self):
+ output = '''// 拍卖记录表 #tagDBAuctionRecord:
+ PlayerID = %s,
+ FamilyID = %s,
+ RecordType = %s,
+ RecordTime = %s,
+ RecordPrice = %s,
+ ItemID = %s,
+ Count = %s,
+ UserDataLen = %s,
+ UserData = %s,
+ ADOResult = %s,
+ '''%(
+ self.PlayerID,
+ self.FamilyID,
+ self.RecordType,
+ self.RecordTime,
+ self.RecordPrice,
+ self.ItemID,
+ self.Count,
+ self.UserDataLen,
+ self.UserData,
+ self.ADOResult,
+ )
+ return output
+
+ #Char数组类型Set接口,使用该接口对此类型数据赋值,防止赋值的数据过长报错
+ def SetRecordTime(self,Str):
+ if len(Str)<=19:
+ self.RecordTime = Str
+ else:
+ self.RecordTime = Str[:19]
+
+
+# 拍卖物品表 #tagDBAuctionItem
+class tagDBAuctionItem(Structure):
+ _pack_ = 1
+ _fields_ = [
+ ('ItemGUID', ctypes.c_char * 40),
+ ('PlayerID', ctypes.c_ulong),
+ ('FamilyID', ctypes.c_ulong),
+ ('ItemID', ctypes.c_ulong),
+ ('Count', ctypes.c_ushort),
+ ('AddTime', ctypes.c_char * 19),
+ ('BiddingTime', ctypes.c_char * 19),
+ ('BidderID', ctypes.c_ulong),
+ ('BidderName', ctypes.c_char * 33),
+ ('BidderPrice', ctypes.c_ulong),
+ ('ItemType', ctypes.c_ulong),
+ ('ItemJobLimit', ctypes.c_ulong),
+ ('UserDataLen', ctypes.c_ushort),
+ ('UserData', ctypes.c_char_p),
+ ('FamilyPlayerIDLen', ctypes.c_ushort),
+ ('FamilyPlayerIDInfo', ctypes.c_char_p),
+ ('ADOResult', ctypes.c_ulong),
+ ]
+
+ def __init__(self):
+ Structure.__init__(self)
+ self.clear()
+
+ def clear(self):
+ self.ItemGUID = ''
+ self.PlayerID = 0
+ self.FamilyID = 0
+ self.ItemID = 0
+ self.Count = 0
+ self.AddTime = ''
+ self.BiddingTime = ''
+ self.BidderID = 0
+ self.BidderName = ''
+ self.BidderPrice = 0
+ self.ItemType = 0
+ self.ItemJobLimit = 0
+ self.UserDataLen = 0
+ self.UserData = ''
+ self.FamilyPlayerIDLen = 0
+ self.FamilyPlayerIDInfo = ''
+
+ def readData(self, buf, pos = 0, length = 0):
+ if not pos <= length:
+ return -1
+ if len(buf) < pos + self.getLength():
+ return -1
+ self.clear()
+ self.ItemGUID, pos = CommFunc.ReadString(buf, pos, 40)
+ self.PlayerID, pos = CommFunc.ReadDWORD(buf, pos)
+ self.FamilyID, pos = CommFunc.ReadDWORD(buf, pos)
+ self.ItemID, pos = CommFunc.ReadDWORD(buf, pos)
+ self.Count, pos = CommFunc.ReadWORD(buf, pos)
+ self.AddTime, pos = CommFunc.ReadString(buf, pos, 19)
+ self.BiddingTime, pos = CommFunc.ReadString(buf, pos, 19)
+ self.BidderID, pos = CommFunc.ReadDWORD(buf, pos)
+ self.BidderName, pos = CommFunc.ReadString(buf, pos, 33)
+ self.BidderPrice, pos = CommFunc.ReadDWORD(buf, pos)
+ self.ItemType, pos = CommFunc.ReadDWORD(buf, pos)
+ self.ItemJobLimit, pos = CommFunc.ReadDWORD(buf, pos)
+ self.UserDataLen, pos = CommFunc.ReadWORD(buf, pos)
+ tmp, pos = CommFunc.ReadString(buf, pos, self.UserDataLen)
+ self.UserData = ctypes.c_char_p(tmp)
+ self.FamilyPlayerIDLen, pos = CommFunc.ReadWORD(buf, pos)
+ tmp, pos = CommFunc.ReadString(buf, pos, self.FamilyPlayerIDLen)
+ self.FamilyPlayerIDInfo = ctypes.c_char_p(tmp)
+ return self.getLength()
+
+ def getBuffer(self):
+ buf = ''
+ buf = CommFunc.WriteString(buf, sizeof(ctypes.c_char) * 40, self.ItemGUID)
+ buf = CommFunc.WriteDWORD(buf, self.PlayerID)
+ buf = CommFunc.WriteDWORD(buf, self.FamilyID)
+ buf = CommFunc.WriteDWORD(buf, self.ItemID)
+ buf = CommFunc.WriteWORD(buf, self.Count)
+ buf = CommFunc.WriteString(buf, sizeof(ctypes.c_char) * 19, self.AddTime)
+ buf = CommFunc.WriteString(buf, sizeof(ctypes.c_char) * 19, self.BiddingTime)
+ buf = CommFunc.WriteDWORD(buf, self.BidderID)
+ buf = CommFunc.WriteString(buf, sizeof(ctypes.c_char) * 33, self.BidderName)
+ buf = CommFunc.WriteDWORD(buf, self.BidderPrice)
+ buf = CommFunc.WriteDWORD(buf, self.ItemType)
+ buf = CommFunc.WriteDWORD(buf, self.ItemJobLimit)
+ buf = CommFunc.WriteWORD(buf, self.UserDataLen)
+ buf = CommFunc.WriteString(buf, self.UserDataLen, self.UserData)
+ buf = CommFunc.WriteWORD(buf, self.FamilyPlayerIDLen)
+ buf = CommFunc.WriteString(buf, self.FamilyPlayerIDLen, self.FamilyPlayerIDInfo)
+ return buf
+
+ def getLength(self):
+ length = 0
+ length += sizeof(ctypes.c_char) * 40
+ length += sizeof(ctypes.c_ulong)
+ length += sizeof(ctypes.c_ulong)
+ length += sizeof(ctypes.c_ulong)
+ length += sizeof(ctypes.c_ushort)
+ length += sizeof(ctypes.c_char) * 19
+ length += sizeof(ctypes.c_char) * 19
+ length += sizeof(ctypes.c_ulong)
+ length += sizeof(ctypes.c_char) * 33
+ length += sizeof(ctypes.c_ulong)
+ length += sizeof(ctypes.c_ulong)
+ length += sizeof(ctypes.c_ulong)
+ length += sizeof(ctypes.c_ushort)
+ length += self.UserDataLen
+ length += sizeof(ctypes.c_ushort)
+ length += self.FamilyPlayerIDLen
+ return length
+
+ def outputString(self):
+ output = '''// 拍卖物品表 #tagDBAuctionItem:
+ ItemGUID = %s,
+ PlayerID = %s,
+ FamilyID = %s,
+ ItemID = %s,
+ Count = %s,
+ AddTime = %s,
+ BiddingTime = %s,
+ BidderID = %s,
+ BidderName = %s,
+ BidderPrice = %s,
+ ItemType = %s,
+ ItemJobLimit = %s,
+ UserDataLen = %s,
+ UserData = %s,
+ FamilyPlayerIDLen = %s,
+ FamilyPlayerIDInfo = %s,
+ ADOResult = %s,
+ '''%(
+ self.ItemGUID,
+ self.PlayerID,
+ self.FamilyID,
+ self.ItemID,
+ self.Count,
+ self.AddTime,
+ self.BiddingTime,
+ self.BidderID,
+ self.BidderName,
+ self.BidderPrice,
+ self.ItemType,
+ self.ItemJobLimit,
+ self.UserDataLen,
+ self.UserData,
+ self.FamilyPlayerIDLen,
+ self.FamilyPlayerIDInfo,
+ self.ADOResult,
+ )
+ return output
+
+ #Char数组类型Set接口,使用该接口对此类型数据赋值,防止赋值的数据过长报错
+ def SetItemGUID(self,Str):
+ if len(Str)<=40:
+ self.ItemGUID = Str
+ else:
+ self.ItemGUID = Str[:40]
+
+ def SetAddTime(self,Str):
+ if len(Str)<=19:
+ self.AddTime = Str
+ else:
+ self.AddTime = Str[:19]
+
+ def SetBiddingTime(self,Str):
+ if len(Str)<=19:
+ self.BiddingTime = Str
+ else:
+ self.BiddingTime = Str[:19]
+
+ def SetBidderName(self,Str):
+ if len(Str)<=33:
+ self.BidderName = Str
+ else:
+ self.BidderName = Str[:33]
+
+
# 跨服竞技场未通知玩家的比赛结果表 #tagDBCrossPKUnNotifyOverInfo
class tagDBCrossPKUnNotifyOverInfo(Structure):
_pack_ = 1
--
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