From 4522a07fe53f63a2ff97701ee6a166e80e329181 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 19 二月 2019 12:01:09 +0800
Subject: [PATCH] 6249 【后端】【2.0】拍卖行(拍卖物品表、拍卖记录表定义)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDiceEx.py | 16 +++++++++++++---
1 files changed, 13 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDiceEx.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDiceEx.py
index 824ae88..643d7c1 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDiceEx.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDiceEx.py
@@ -13,7 +13,8 @@
#
# 详细描述: 我要太极
#---------------------------------------------------------------------
-"""Version = 2016-09-26 20:00"""
+#"""Version = 2016-09-26 20:00"""
+#---------------------------------------------------------------------
import GameWorld
import IPY_GameWorld
@@ -25,6 +26,7 @@
import ChConfig
import IpyGameDataPY
import PlayerActivity
+import PlayerSuccess
import ItemCommon
@@ -70,6 +72,7 @@
return
if not __DoDicelogic(curPlayer):
return
+ PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_Dice, 1)
elif diceType == 1:
if not diceResult:
@@ -99,6 +102,8 @@
diceRandomDict = IpyGameDataPY.GetFuncEvalCfg('DiceRandomList')
diceRandomList = diceRandomDict.get(str(result).count('6'), [])
+ hasAdd = False #是否有增加6的数量
+ changeIndex = -1 #非6的索引
for i in range(6):
if isChange and GameWorld.GetDataByDigitPlace(result, i) == 6:
continue
@@ -108,9 +113,14 @@
GameWorld.ErrLog(" 摇骰子没有随机到结果 DiceRandomList异常!")
return
result = GameWorld.ChangeDataByDigitPlace(result, i, resultNum)
+ if resultNum == 6:
+ hasAdd = True
+ elif changeIndex == -1:
+ changeIndex = i
+
#GameWorld.DebugLog(" 摇骰子结果 resultNum=%s, result=%s" % (resultNum, result))
- if isChange and str(result).count('6') == 0:
- result = GameWorld.ChangeDataByDigitPlace(result, 0, 6)
+ if isChange and not hasAdd and changeIndex >=0:
+ result = GameWorld.ChangeDataByDigitPlace(result, changeIndex, 6)
GameWorld.DebugLog(" 摇骰子结果 result=%s,isChange=%s" % (result, isChange))
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Dice_Result, result)
if result == 666666:
--
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