From 4522a07fe53f63a2ff97701ee6a166e80e329181 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 19 二月 2019 12:01:09 +0800
Subject: [PATCH] 6249 【后端】【2.0】拍卖行(拍卖物品表、拍卖记录表定义)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py | 33 +++++++++++++++++++++++++--------
1 files changed, 25 insertions(+), 8 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
index 37d76f5..c390c49 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -28,6 +28,7 @@
import GameLogic_FamilyWar
import ChMapToGamePyPack
import PlayerFamilyTech
+import PlayerFamilyRedPacket
import SkillCommon
import BuffSkill
import ItemCommon
@@ -106,9 +107,11 @@
EventShell.EventResponse_OnFamilyLVUp(curPlayer)
if curPlayer.GetFamilyMemberLV() != refreshPack.GetFamilyMemberLV():
+ # 因为仙盟职位没有存DBPlayer,而跨服后又没有Family信息,所以这里做个存储,用于跨服用
+ curPlayer.SetReceivedSalary(refreshPack.GetFamilyMemberLV())
curPlayer.SetFamilyMemberLV(refreshPack.GetFamilyMemberLV())
#通知周围玩家家族职位刷新
- curPlayer.Notify_FamilyMemberLVRefresh()
+ #curPlayer.Notify_FamilyMemberLVRefresh()
GameLogic_FamilyWar.DoCheckChampionFamilyTitle(curPlayer)
if curPlayer.GetFamilyMoney() != refreshPack.GetFamilyMoney():
@@ -152,6 +155,7 @@
PlayerFamilyTech.Sync_PlayerFamilyTechLV(curPlayer)
DelAddFamilyRecord(curPlayer)
GameLogic_FamilyWar.DoCheckChampionFamilyTitle(curPlayer)
+ PlayerFamilyRedPacket.CreatCacheRedPacktet(curPlayer)
return
## 退出家族触发事件
@@ -184,7 +188,7 @@
def __OnFamilyLVBuffChange(curPlayer, tick):
return
# 跨服服务器不处理,防止登录跨服服务器后无战盟导致战力下降
- if GameWorld.IsMergeServer():
+ if GameWorld.IsCrossServer():
return
familyLVBuffSkillTypeID = ReadChConfig.GetEvalChConfig("FamilyLVBuff")
@@ -632,6 +636,15 @@
Sync_FamilyDayRewardState(curPlayer)
return
+def FamilyPlayerOnLoginCross(curPlayer):
+ ## 登录跨服服务器
+ crossFamilyMemberLV = curPlayer.GetReceivedSalary()
+ if crossFamilyMemberLV:
+ curPlayer.SetFamilyMemberLV(crossFamilyMemberLV)
+ GameWorld.DebugLog("跨服登录设置仙盟职位等级: %s" % crossFamilyMemberLV, curPlayer.GetPlayerID())
+
+ return
+
@@ -676,20 +689,21 @@
if item.GetType() != ChConfig.Def_ItemType_FamilyBossFood:
continue
addActiveValue = item.GetEffectByIndex(0).GetEffectValue(0)
- if not addActiveValue:
- continue
+# if not addActiveValue:
+# continue
itemCnt = item.GetCount()
totalAddActiveValue += addActiveValue * itemCnt
- delItemList.append(item, itemCnt)
+ delItemList.append([item, itemCnt])
totalCnt += itemCnt
- if not totalAddActiveValue:
+ if not totalCnt:
GameWorld.DebugLog('背包里没有可捐献的物品')
return
for eatItem, delCnt in delItemList:
ItemCommon.DelItem(curPlayer, eatItem, delCnt, False)
#累加个人活跃度/贡献度
- AddPlayerFamilyActiveValue(curPlayer, totalAddActiveValue, True, ShareDefine.Def_AddFAVReason_FamilyDonateItem)
+ if totalAddActiveValue:
+ AddPlayerFamilyActiveValue(curPlayer, totalAddActiveValue, True, ShareDefine.Def_AddFAVReason_FamilyDonateItem)
AddFamilyBossFood(curPlayer, totalCnt, ShareDefine.Def_AddFAVReason_FamilyDonateItem)
GameWorld.DebugLog(' 捐献仙盟兽粮 totalCnt=%s,totalAddActiveValue=%s'%(totalCnt,totalAddActiveValue))
return
@@ -752,6 +766,7 @@
# @param awardIndex
# @return None
def GetFamilyActivityAward(curPlayer, awardIndex):
+ return
familyActiveList = IpyGameDataPY.GetFuncEvalCfg('FamilyActive')
familyActiveAwardList = IpyGameDataPY.GetFuncEvalCfg('FamilyActive', 2)
if awardIndex < 0 or awardIndex >= len(familyActiveList):
@@ -787,6 +802,7 @@
return
def AddFamilyActivity(curPlayer, actionid, addCnt=1):
+ return
ipyData = IpyGameDataPY.GetIpyGameData('FamilyActivity', actionid)
if not ipyData:
return
@@ -814,6 +830,7 @@
return totalPoint
def SyncFamilyActivityInfo(curPlayer, syncActionid=-1):
+ return
#通知活跃领取情况
syncActionIDList = ShareDefine.FamilyActiveIDList if syncActionid==-1 else [syncActionid]
sendPack = ChPyNetSendPack.tagMCFamilyActivityInfo()
@@ -842,7 +859,7 @@
def UpdateFamilyName(index, clientData, tick):
curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
- if GameWorld.IsMergeServer():
+ if GameWorld.IsCrossServer():
#itemuse_lzxkoy_0:不可在跨服环境下使用改名功能。
PlayerControl.NotifyCode(curPlayer, "itemuse_lzxkoy_0")
return
--
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