From 46fbb9a99444693cdbcd0df7f6de0d0511235d56 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 13 十二月 2021 14:46:53 +0800 Subject: [PATCH] 9265 【BT5】【后端】53、新增幸运云购 --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py | 38 ++++++++++++++++++++++++++++++++++++-- 1 files changed, 36 insertions(+), 2 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py index 4352872..5114bb5 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py @@ -18,6 +18,7 @@ import GameWorld import ShareDefine import PlayerControl +import CrossLuckyCloudBuy import IPY_GameServer import CrossRealmPlayer import PlayerCompensation @@ -27,6 +28,7 @@ import CrossRealmPK import PlayerQuery import PlayerTalk +import PyGameData import CrossBoss import ChConfig import PlayerFB @@ -34,6 +36,7 @@ import traceback import cPickle +import time def SendMsgToCrossServer(msgType, dataMsg): ## 发送信息到跨服服务器上 @@ -80,6 +83,9 @@ elif msgType == ShareDefine.ClientServerMsg_PKBillboard: CrossRealmPK.ClientServerMsg_PKBillboard(serverGroupID, msgData) + + elif msgType == ShareDefine.ClientServerMsg_LuckyCloudBuy: + CrossLuckyCloudBuy.ClientServerMsg_LuckyCloudBuy(serverGroupID, msgData) elif msgType == ShareDefine.ClientServerMsg_QueryBillboard: CrossBillboard.ClientServerMsg_QueryBillboard(serverGroupID, msgData) @@ -144,6 +150,7 @@ CrossRealmPlayer.Sync_CrossCommInitDataToClientServer(serverGroupID) CrossRealmPK.Sync_CrossPKInitDataToClientServer(tick, serverGroupID) CrossBoss.Sync_CrossBossInitDataToClientServer(serverGroupID) + CrossLuckyCloudBuy.Sync_LuckyCloudBuyDataToClientServer(tick, serverGroupID) CrossActionControl.Sync_CrossActInfoToClientServer(serverGroupID) PlayerCompensation.Sync_CrossMailPlayerIDToClientServer(serverGroupID) return @@ -198,7 +205,7 @@ if not dataMsg: return - srcMsg = {"MsgType":msgType, "Data":dataMsg} + srcMsg = {"MsgType":msgType, "Data":dataMsg, "CrossServerTime":GameWorld.GetCurrentDataTimeStr()} sendMsg = cPickle.dumps(srcMsg, 2) if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK): GameWorld.ErrLog("跨服服务器未启动好,不允许向子服发送数据! serverGroupIDList=%s, srcMsg=%s" % (serverGroupIDList, srcMsg)) @@ -227,8 +234,22 @@ msgDict = cPickle.loads(dataMsg) msgType = msgDict.get("MsgType", -1) msgData = msgDict.get("Data", "") + crossServerTimeStr = msgDict.get("CrossServerTime", "") GameWorld.Log("OnClientServerReceiveMsg: %s" % msgDict) - + if crossServerTimeStr: + curServerTime = int(time.time()) + crossServerTime = GameWorld.ChangeTimeStrToNum(crossServerTimeStr) + curServerCrossServerTime = GameWorld.ChangeTimeStrToNum(GameWorld.GetCrossServerTimeStr()) + diffSeconds = curServerCrossServerTime - crossServerTime# 本服计算误差 + + _, _, syncMapTime = PyGameData.g_crossServerTimeInfo + PyGameData.g_crossServerTimeInfo = [crossServerTime, curServerTime, syncMapTime] + if curServerTime - syncMapTime >= 600 or abs(diffSeconds) >= 30 or msgType == ShareDefine.CrossServerMsg_CrossServerTime: # 一定时间同步地图一次 或计算 误差超过30秒 或强制同步时间的 + GameWorld.DebugLog("同步地图跨服服务器时间时,本服与跨服服务器时间计算误差! diffSeconds=%s" % (diffSeconds)) + syncMapTime = curServerTime + PyGameData.g_crossServerTimeInfo = [crossServerTime, curServerTime, syncMapTime] + GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_CrossServerTime, PyGameData.g_crossServerTimeInfo) + if msgType == ShareDefine.CrossServerMsg_ExitCrossServer: CrossRealmPlayer.CrossServerMsg_ExitCrossServer(msgData) @@ -261,6 +282,12 @@ elif msgType == ShareDefine.CrossServerMsg_PKSyncBillboard: CrossRealmPK.CrossServerMsg_PKSyncBillboard(msgData) + + elif msgType == ShareDefine.CrossServerMsg_LuckyCloudBuyLottery: + CrossLuckyCloudBuy.CrossServerMsg_LuckyCloudBuyLottery(msgData) + + elif msgType == ShareDefine.CrossServerMsg_LuckyCloudBuyNum: + CrossLuckyCloudBuy.CrossServerMsg_LuckyCloudBuyNum(msgData) elif msgType == ShareDefine.CrossServerMsg_SyncBillboard: CrossBillboard.CrossServerMsg_SyncBillboard(msgData, tick) @@ -309,6 +336,13 @@ elif msgType == ShareDefine.CrossServerMsg_CrossServerState: CrossRealmPlayer.CrossServerMsg_CrossServerState(msgData) + elif msgType == ShareDefine.CrossServerMsg_CrossServerTime: + playerID = msgData.get("PlayerID") + if playerID: + tagPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID) + if tagPlayer: + GameWorld.DebugAnswer(tagPlayer, "跨服服务器时间: %s" % GameWorld.GetCrossServerTimeStr()) + else: GameWorld.ErrLog("没有该信息类型逻辑处理!") -- Gitblit v1.8.0