From 46fbb9a99444693cdbcd0df7f6de0d0511235d56 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 13 十二月 2021 14:46:53 +0800
Subject: [PATCH] 9265 【BT5】【后端】53、新增幸运云购

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py |   38 ++++++++++++++++++++++++++++++++++++--
 1 files changed, 36 insertions(+), 2 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
index 4352872..5114bb5 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -18,6 +18,7 @@
 import GameWorld
 import ShareDefine
 import PlayerControl
+import CrossLuckyCloudBuy
 import IPY_GameServer
 import CrossRealmPlayer
 import PlayerCompensation
@@ -27,6 +28,7 @@
 import CrossRealmPK
 import PlayerQuery
 import PlayerTalk
+import PyGameData
 import CrossBoss
 import ChConfig
 import PlayerFB
@@ -34,6 +36,7 @@
 
 import traceback
 import cPickle
+import time
 
 def SendMsgToCrossServer(msgType, dataMsg):
     ## 发送信息到跨服服务器上
@@ -80,6 +83,9 @@
             
         elif msgType == ShareDefine.ClientServerMsg_PKBillboard:
             CrossRealmPK.ClientServerMsg_PKBillboard(serverGroupID, msgData)
+            
+        elif msgType == ShareDefine.ClientServerMsg_LuckyCloudBuy:
+            CrossLuckyCloudBuy.ClientServerMsg_LuckyCloudBuy(serverGroupID, msgData)
             
         elif msgType == ShareDefine.ClientServerMsg_QueryBillboard:
             CrossBillboard.ClientServerMsg_QueryBillboard(serverGroupID, msgData)
@@ -144,6 +150,7 @@
     CrossRealmPlayer.Sync_CrossCommInitDataToClientServer(serverGroupID)
     CrossRealmPK.Sync_CrossPKInitDataToClientServer(tick, serverGroupID)
     CrossBoss.Sync_CrossBossInitDataToClientServer(serverGroupID)
+    CrossLuckyCloudBuy.Sync_LuckyCloudBuyDataToClientServer(tick, serverGroupID)
     CrossActionControl.Sync_CrossActInfoToClientServer(serverGroupID)
     PlayerCompensation.Sync_CrossMailPlayerIDToClientServer(serverGroupID)
     return
@@ -198,7 +205,7 @@
     if not dataMsg:
         return
     
-    srcMsg = {"MsgType":msgType, "Data":dataMsg}
+    srcMsg = {"MsgType":msgType, "Data":dataMsg, "CrossServerTime":GameWorld.GetCurrentDataTimeStr()}
     sendMsg = cPickle.dumps(srcMsg, 2)
     if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
         GameWorld.ErrLog("跨服服务器未启动好,不允许向子服发送数据! serverGroupIDList=%s, srcMsg=%s" % (serverGroupIDList, srcMsg))
@@ -227,8 +234,22 @@
         msgDict = cPickle.loads(dataMsg)
         msgType = msgDict.get("MsgType", -1)    
         msgData = msgDict.get("Data", "")
+        crossServerTimeStr = msgDict.get("CrossServerTime", "")
         GameWorld.Log("OnClientServerReceiveMsg: %s" % msgDict)
-        
+        if crossServerTimeStr:
+            curServerTime = int(time.time())
+            crossServerTime = GameWorld.ChangeTimeStrToNum(crossServerTimeStr)
+            curServerCrossServerTime = GameWorld.ChangeTimeStrToNum(GameWorld.GetCrossServerTimeStr())
+            diffSeconds = curServerCrossServerTime - crossServerTime# 本服计算误差
+            
+            _, _, syncMapTime = PyGameData.g_crossServerTimeInfo
+            PyGameData.g_crossServerTimeInfo = [crossServerTime, curServerTime, syncMapTime]
+            if curServerTime - syncMapTime >= 600 or abs(diffSeconds) >= 30 or msgType == ShareDefine.CrossServerMsg_CrossServerTime: # 一定时间同步地图一次 或计算 误差超过30秒 或强制同步时间的
+                GameWorld.DebugLog("同步地图跨服服务器时间时,本服与跨服服务器时间计算误差! diffSeconds=%s" % (diffSeconds))
+                syncMapTime = curServerTime
+                PyGameData.g_crossServerTimeInfo = [crossServerTime, curServerTime, syncMapTime]
+                GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_CrossServerTime, PyGameData.g_crossServerTimeInfo)
+                
         if msgType == ShareDefine.CrossServerMsg_ExitCrossServer:
             CrossRealmPlayer.CrossServerMsg_ExitCrossServer(msgData)
             
@@ -261,6 +282,12 @@
             
         elif msgType == ShareDefine.CrossServerMsg_PKSyncBillboard:
             CrossRealmPK.CrossServerMsg_PKSyncBillboard(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_LuckyCloudBuyLottery:
+            CrossLuckyCloudBuy.CrossServerMsg_LuckyCloudBuyLottery(msgData)
+            
+        elif msgType == ShareDefine.CrossServerMsg_LuckyCloudBuyNum:
+            CrossLuckyCloudBuy.CrossServerMsg_LuckyCloudBuyNum(msgData)
             
         elif msgType == ShareDefine.CrossServerMsg_SyncBillboard:
             CrossBillboard.CrossServerMsg_SyncBillboard(msgData, tick)
@@ -309,6 +336,13 @@
         elif msgType == ShareDefine.CrossServerMsg_CrossServerState:
             CrossRealmPlayer.CrossServerMsg_CrossServerState(msgData)
             
+        elif msgType == ShareDefine.CrossServerMsg_CrossServerTime:
+            playerID = msgData.get("PlayerID")
+            if playerID:
+                tagPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
+                if tagPlayer:
+                    GameWorld.DebugAnswer(tagPlayer, "跨服服务器时间: %s" % GameWorld.GetCrossServerTimeStr())
+                    
         else:
             GameWorld.ErrLog("没有该信息类型逻辑处理!")
             

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