From 4815a9626bce7740bb867f056f9694c4c2f858c9 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期二, 16 四月 2019 17:29:24 +0800 Subject: [PATCH] 860312 增加锁定模式 - 只对选中目标造成伤害,适用于部分BOSS争夺副本 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 2 ++ 1 files changed, 2 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index 5f467ea..72f7417 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -3005,6 +3005,8 @@ #---SetDict 玩家字典KEY,不存于数据库--- # key的长度不能超过29个字节 +Def_PlayerKey_SelectObjID = "selectID" # 锁定模式选中,不用SetActionObj +Def_PlayerKey_SelectObjType = "selectType" # 锁定模式选中 Def_PlayerKey_LuckyHitPer = "LuckyHitPer" # 会心一击伤害万分率 Def_PlayerKey_SuperHitPer = "SuperHitPer" # 暴击伤害万分率 Def_PlayerKey_NormalHurt = "NormalHurt" # 属性普通攻击增伤:普通攻击附加的固定值伤害 -- Gitblit v1.8.0