From 4815a9626bce7740bb867f056f9694c4c2f858c9 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期二, 16 四月 2019 17:29:24 +0800 Subject: [PATCH] 860312 增加锁定模式 - 只对选中目标造成伤害,适用于部分BOSS争夺副本 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py | 4 ++++ 1 files changed, 4 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py index 1350bb9..4716142 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py @@ -1975,6 +1975,10 @@ # @return 返回值, 伤害数量 # @remarks 获得区域技能伤害对象数量 def GetSkillArea_Atk_Count(attacker, curSkill): + if attacker.GetGameObjType() == IPY_GameWorld.gotPlayer and attacker.GetAttackMode() == IPY_GameWorld.amContest: + # 单一目标锁定模式 + return 1 + #默认攻击最大数 hurtCount = 50 -- Gitblit v1.8.0