From 48ae6ad0561685c8755236ad93d69e316c556b64 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 23 四月 2019 16:05:08 +0800
Subject: [PATCH] 6588 【2.0】【后端】人族法宝界面优化
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py | 7 ++++---
1 files changed, 4 insertions(+), 3 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py
index 302ea95..1345f99 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py
@@ -33,7 +33,7 @@
import PassiveBuffEffMng
import ItemControler
import PlayerActivity
-import ChEquip
+import FBCommon
import PlayerVip
import random
@@ -324,9 +324,10 @@
for ipyData in ipyDataList:
if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_PDict_XBXZAwardRecord, ipyData.GetID()):
return
- elif mwID != 101: #定海神针特殊 可直接获得
+ elif mwID == 101: #定海神针特殊 可直接获得
+ FBCommon.Notify_FB_Over(curPlayer, {FBCommon.Over_dataMapID:ChConfig.Def_FBMapID_MagicWeapon,FBCommon.Over_isPass:1})
+ else:
return
-
DoActiveMW(curPlayer, mwID)
return
--
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