From 48ae6ad0561685c8755236ad93d69e316c556b64 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 23 四月 2019 16:05:08 +0800
Subject: [PATCH] 6588 【2.0】【后端】人族法宝界面优化

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py |    7 ++++---
 1 files changed, 4 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py
index 302ea95..1345f99 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py
@@ -33,7 +33,7 @@
 import PassiveBuffEffMng
 import ItemControler
 import PlayerActivity
-import ChEquip
+import FBCommon
 import PlayerVip
 
 import random
@@ -324,9 +324,10 @@
         for ipyData in ipyDataList:
             if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_PDict_XBXZAwardRecord, ipyData.GetID()):
                 return
-    elif mwID != 101: #定海神针特殊 可直接获得
+    elif mwID == 101: #定海神针特殊 可直接获得
+        FBCommon.Notify_FB_Over(curPlayer, {FBCommon.Over_dataMapID:ChConfig.Def_FBMapID_MagicWeapon,FBCommon.Over_isPass:1})
+    else:
         return
-        
     DoActiveMW(curPlayer, mwID)
     return
 

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