From 48ae6ad0561685c8755236ad93d69e316c556b64 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期二, 23 四月 2019 16:05:08 +0800 Subject: [PATCH] 6588 【2.0】【后端】人族法宝界面优化 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py | 7 ++++--- 1 files changed, 4 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py index 302ea95..1345f99 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMagicWeapon.py @@ -33,7 +33,7 @@ import PassiveBuffEffMng import ItemControler import PlayerActivity -import ChEquip +import FBCommon import PlayerVip import random @@ -324,9 +324,10 @@ for ipyData in ipyDataList: if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_PDict_XBXZAwardRecord, ipyData.GetID()): return - elif mwID != 101: #定海神针特殊 可直接获得 + elif mwID == 101: #定海神针特殊 可直接获得 + FBCommon.Notify_FB_Over(curPlayer, {FBCommon.Over_dataMapID:ChConfig.Def_FBMapID_MagicWeapon,FBCommon.Over_isPass:1}) + else: return - DoActiveMW(curPlayer, mwID) return -- Gitblit v1.8.0