From 4a5b10c5ca95f49cf3700619e1033da645c9de89 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期五, 23 十一月 2018 11:37:37 +0800 Subject: [PATCH] 4969 上古战场退出副本清除buff --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py | 9 ++++++++- 1 files changed, 8 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py index 0d8cff6..4fcdbd0 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py @@ -94,6 +94,7 @@ # 召唤NPC死亡触发被动技能 owner = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curNPC) if owner: + owner.SetDict("summondie", curNPC.GetNPCID()) PassiveBuffEffMng.OnPassiveSkillTrigger(owner, None, None, ChConfig.TriggerType_SummonDie, GameWorld.GetGameWorld().GetTick()) @@ -133,7 +134,13 @@ callFunc(atkObj, curNPC, skill, tick) PlayerActivity.OnAttackNPCActivity(atkObj, curNPC) - + +def OnCheckCanDie(atkObj, curNPC, skill, tick): + callFunc = GameWorld.GetExecFunc(NPCAI, "AIType_%d.%s"%(curNPC.GetAIType(), "OnCheckCanDie")) + if callFunc == None: + return True + return callFunc(atkObj, curNPC, skill, tick) + #--------------------------------------------------------------------- ## 初始化NPC # @param tick 当前时间 -- Gitblit v1.8.0