From 4a5b10c5ca95f49cf3700619e1033da645c9de89 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 23 十一月 2018 11:37:37 +0800
Subject: [PATCH] 4969 上古战场退出副本清除buff

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py |    9 ++++++++-
 1 files changed, 8 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
index 0d8cff6..4fcdbd0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/ChNPC.py
@@ -94,6 +94,7 @@
     # 召唤NPC死亡触发被动技能
     owner = NPCCommon.GetSummonNPCOwner(IPY_GameWorld.gotPlayer, curNPC)
     if owner:
+        owner.SetDict("summondie", curNPC.GetNPCID())
         PassiveBuffEffMng.OnPassiveSkillTrigger(owner, None, None, ChConfig.TriggerType_SummonDie,
                                                 GameWorld.GetGameWorld().GetTick())
         
@@ -133,7 +134,13 @@
     callFunc(atkObj, curNPC, skill, tick)
     
     PlayerActivity.OnAttackNPCActivity(atkObj, curNPC)
-    
+
+def OnCheckCanDie(atkObj, curNPC, skill, tick):
+    callFunc = GameWorld.GetExecFunc(NPCAI, "AIType_%d.%s"%(curNPC.GetAIType(), "OnCheckCanDie"))
+    if callFunc == None:
+        return True
+    return callFunc(atkObj, curNPC, skill, tick)
+
 #---------------------------------------------------------------------
 ## 初始化NPC 
 #  @param tick 当前时间

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