From 4a6c37cff914cd5b16df9a9d2062420c9b4ee1bd Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 20 一月 2021 17:05:28 +0800
Subject: [PATCH] 1111 【主干】【后端】屏蔽部分流向(拍卖行、队伍、强化、分解);

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py      |    6 +++---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py                                     |    6 +++---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipPlus.py |    2 +-
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTeam.py                |    6 +++---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAuctionHouse.py        |   10 +++++-----
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py                           |   10 +++++-----
 6 files changed, 20 insertions(+), 20 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
index 427b69f..4b0ab3a 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py
@@ -2070,11 +2070,11 @@
     return
 
 def DR_AuctionHouse(curPlayer, eventName, drDict):
-    accID = "" if not curPlayer else curPlayer.GetAccID()
-    playerID = 0 if not curPlayer else curPlayer.GetPlayerID()
-    dataDict = {"EventName":eventName, "PlayerID":playerID, "AccID":accID}
-    dataDict.update(drDict)
-    DataRecordPack.SendEventPack("AuctionHouse", dataDict, curPlayer)
+#    accID = "" if not curPlayer else curPlayer.GetAccID()
+#    playerID = 0 if not curPlayer else curPlayer.GetPlayerID()
+#    dataDict = {"EventName":eventName, "PlayerID":playerID, "AccID":accID}
+#    dataDict.update(drDict)
+#    DataRecordPack.SendEventPack("AuctionHouse", dataDict, curPlayer)
     return
 
 def DoAddFamilyAuctionItem(mapID, familyAuctionItemDict):
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py
index 9306298..bf88ff0 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py
@@ -3225,8 +3225,8 @@
     return
 
 def DR_Team(eventName, teamID, dataDict):
-    drDict = {"EventName":eventName, "TeamID":teamID}
-    drDict.update(dataDict)
-    DataRecordPack.SendEventPack("Team_GameServer", drDict)
+    #drDict = {"EventName":eventName, "TeamID":teamID}
+    #drDict.update(dataDict)
+    #DataRecordPack.SendEventPack("Team_GameServer", drDict)
     return
 
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipPlus.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipPlus.py
index 662e287..672fbf9 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipPlus.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/Operate_EquipPlus.py
@@ -148,7 +148,7 @@
         curPartPlusLV += 1
         __EquipMayaPlusChange(curPlayer, packType, curEquip, index, curPartPlusLV)
         
-    DataRecordPack.DR_UpStarLVSuccess(curPlayer, curExp, curPartPlusLV)
+    #DataRecordPack.DR_UpStarLVSuccess(curPlayer, curExp, curPartPlusLV)
     ChEquip.SetEquipPartProficiency(curPlayer, packType, index, curExp)
     ChEquip.NotifyEquipPartPlusLV(curPlayer, packType, index)
     PlayerActivity.AddDailyActionFinishCnt(curPlayer, ShareDefine.DailyActionID_EquipPlus)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAuctionHouse.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAuctionHouse.py
index 0e643cc..7f6d046 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAuctionHouse.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerAuctionHouse.py
@@ -290,11 +290,11 @@
     return
 
 def DR_AuctionHouse(curPlayer, eventName, drDict):
-    accID = "" if not curPlayer else curPlayer.GetAccID()
-    playerID = 0 if not curPlayer else curPlayer.GetPlayerID()
-    dataDict = {"EventName":eventName,"PlayerID":playerID, "AccID":accID}
-    dataDict.update(drDict)
-    DataRecordPack.SendEventPack("AuctionHouse", dataDict, curPlayer)
+#    accID = "" if not curPlayer else curPlayer.GetAccID()
+#    playerID = 0 if not curPlayer else curPlayer.GetPlayerID()
+#    dataDict = {"EventName":eventName,"PlayerID":playerID, "AccID":accID}
+#    dataDict.update(drDict)
+#    DataRecordPack.SendEventPack("AuctionHouse", dataDict, curPlayer)
     return
 
 
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py
index 29eb165..f2bfcf5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEquipDecompose.py
@@ -133,9 +133,9 @@
     #同步客户端
     Sync_EDLVInfo(curPlayer, jsonItemList)
     # 流向
-    saveDataDict = {"ExpBefore":Exp, "AddTotalExp":reduceTotalExp, "ExpAfter":updExp,
-                    "DelItemList(ItemID,delCnt,baseExp,addExp)":drDelItemList, 'isAuto':isAuto}
-    DataRecordPack.DR_ClassUpSystem(curPlayer, "EquipDecomposeUp", updLV, saveDataDict)
+    #saveDataDict = {"ExpBefore":Exp, "AddTotalExp":reduceTotalExp, "ExpAfter":updExp,
+    #                "DelItemList(ItemID,delCnt,baseExp,addExp)":drDelItemList, 'isAuto':isAuto}
+    #DataRecordPack.DR_ClassUpSystem(curPlayer, "EquipDecomposeUp", updLV, saveDataDict)
     
     #EventReport.WriteEvent__lv(curPlayer, LV, updLV, Exp, updExp)
     # 整理背包
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTeam.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTeam.py
index 0c59fe1..58cb30f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTeam.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerTeam.py
@@ -462,8 +462,8 @@
     return
 
 def DR_Team(eventName, teamID, dataDict, info=""):
-    drDict = {"EventName":eventName, "TeamID":teamID, "Info":info}
-    drDict.update(dataDict)
-    DataRecordPack.SendEventPack("Team_%s" % GameWorld.GetMap().GetMapID(), drDict)
+    #drDict = {"EventName":eventName, "TeamID":teamID, "Info":info}
+    #drDict.update(dataDict)
+    #DataRecordPack.SendEventPack("Team_%s" % GameWorld.GetMap().GetMapID(), drDict)
     return
 

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