From 4acbff0b76f92a5582e4d4ce9ce206c1f5a6590c Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 02 四月 2019 11:04:38 +0800 Subject: [PATCH] 3116 【BUG】【2.0】拍卖,关注物品上架没有弹提示(仙盟拍品新增拍品上架通知) --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py | 25 +++++++++++++------------ 1 files changed, 13 insertions(+), 12 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py index ca5f9fd..e47f125 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/AuctionHouse.py @@ -652,7 +652,8 @@ @param curPlayer: 可能为None ''' - notifyWorldAddItemList = [] # 新增全服拍品通知 [[itemGUID, itemID, playerID], ...] + isSortWorldItem = False + notifyAddItemList = [] # 新增拍品通知 [[itemGUID, itemID, playerID], ...] notifyFamilyAddItemDict = {} # 新增仙盟拍品通知 {familyID:[auctionItem, ...], ...} for playerID, familyID, familyPlayerIDList, itemData in addAuctionItemList: if not playerID and not familyID: @@ -662,25 +663,25 @@ if not auctionItem: continue + itemGUID = auctionItem.ItemGUID + itemID = auctionItem.ItemID + notifyAddItemList.append([itemGUID, itemID, playerID]) if familyID: familyAddItemList = notifyFamilyAddItemDict.get(familyID, []) familyAddItemList.append(auctionItem) notifyFamilyAddItemDict[familyID] = familyAddItemList else: - itemGUID = auctionItem.ItemGUID - itemID = auctionItem.ItemID - notifyWorldAddItemList.append([itemGUID, itemID, playerID]) + isSortWorldItem = True - if notifyFamilyAddItemDict or notifyWorldAddItemList: - isSortWorldItem = notifyWorldAddItemList != [] + if notifyAddItemList: __SortAuctionitem(isSortWorldItem=isSortWorldItem) # 通知新增仙盟拍品 for familyID, familyAddItemList in notifyFamilyAddItemDict.items(): Sync_FamilyAuctionItemInfo(None, familyID, familyAddItemList) - # 通知全服拍品关注玩家 - __NotifyAuctionPlayerAddItem(notifyWorldAddItemList) + # 通知拍品关注玩家 + __NotifyAuctionPlayerAddItem(notifyAddItemList) return def __DoAddAuctionItem(curPlayer, playerID, familyID, familyPlayerIDList, itemData): @@ -747,9 +748,9 @@ GameWorld.DebugLog("更新拍品数: %s" % len(auctionItemMgr.allAuctionItemDict)) return auctionItem -def __NotifyAuctionPlayerAddItem(notifyWorldAddItemList): +def __NotifyAuctionPlayerAddItem(notifyAddItemList): ## 通知关注物品的玩家新上架物品了 - if not notifyWorldAddItemList: + if not notifyAddItemList: return attentionMgr = PyDataManager.GetAuctionAttentionManager() playerManager = GameWorld.GetPlayerManager() @@ -763,8 +764,8 @@ if not playerAttentionIDList: continue infoPack = None - for itemGUID, itemID, playerID in notifyWorldAddItemList: - if playerID == player.GetPlayerID(): + for itemGUID, itemID, playerID in notifyAddItemList: + if playerID and playerID == player.GetPlayerID(): # 自己上架的物品不通知 continue if itemID not in playerAttentionIDList: -- Gitblit v1.8.0