From 4afde331caca5a3da568977b5517c6a5d564be2b Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期二, 27 十一月 2018 11:17:21 +0800 Subject: [PATCH] 4923 【后端】【1.3】神兵技能 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py index 71b31cb..98f4196 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameSkills/SkillCommon.py @@ -1219,7 +1219,7 @@ curObjHP_BeforeAttack = GameObj.GetHP(curObj) if reduceHP : - lostValue = AttackCommon.CalcAtkProDef(buffOwner, curObj, lostValue) + lostValue = AttackCommon.CalcAtkProDef(buffOwner, curObj, lostValue, curSkill, tick) # 血盾 lostValue = AttackCommon.CalcBloodShield(buffOwner, curObj, lostValue) -- Gitblit v1.8.0