From 4afde331caca5a3da568977b5517c6a5d564be2b Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 27 十一月 2018 11:17:21 +0800
Subject: [PATCH] 4923 【后端】【1.3】神兵技能
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py | 7 +++++++
1 files changed, 7 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
index ae5b0d9..a2c7478 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py
@@ -337,6 +337,12 @@
4059:ChConfig.TriggerType_StormAttackOneByOne, # 类剑刃风暴攻击1对1触发技能 57
4060:ChConfig.TriggerType_StormAttackOver, # 类剑刃风暴攻击后触发技能 57
4061:ChConfig.TriggerType_AttackOverPassive, # 攻击(对敌技能)后被动技能被触发在其他被动效果处理后调用,触发顺序原因
+ 4062:ChConfig.TriggerType_AttackAddFinalPer, # 增加最终伤害百分比 59
+ 4063:ChConfig.TriggerType_SummonDie, #自身召唤兽死亡触发技能 60
+ 4064:ChConfig.TriggerType_GiftReduceCD, # 天赋减少CD9, #CD
+ 4065:ChConfig.TriggerType_DamageReducePVP, # PVP减少伤害
+ 4066:ChConfig.TriggerType_AddDamagePer, # 提高增加伤害属性值,计算时 3
+ 4067:ChConfig.TriggerType_ProDefValue, # 神兵护盾值下降时 62
}
return tdict.get(effectID, -1)
#===========================================================================
@@ -375,6 +381,7 @@
4520:ChConfig.TriggerType_AddLayer, # BUFF类: 目标BUFF层级增加时 52
803:ChConfig.TriggerType_BloodShield, # 血盾
806:ChConfig.TriggerType_BloodShield, # 血盾
+ 807:ChConfig.TriggerType_BloodShield, # 血盾
808:ChConfig.TriggerType_BloodShield, # 血盾
}
return tdict.get(effectID, -1)
--
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