From 4b411bb19ecb34dacf6792220d5ffb79afb9d022 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 19 四月 2019 17:55:40 +0800
Subject: [PATCH] Merge branch 'master' of http://192.168.0.87:10010/r/SnxxServerCode

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFB.py |    6 +++---
 1 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFB.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFB.py
index b22e5d8..d4700f4 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFB.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFB.py
@@ -259,12 +259,12 @@
     GameWorld.GetPlayerManager().MapServer_QueryPlayer(0, 0, 0, mapID, "OpenFB", msgInfo, len(msgInfo))
     return mapID, copyMapID, openState
 
-def GetCrossDynamicLineZoneID(dataMapID, mapID, copyMapID):
+def GetCrossDynamicLineZoneID(mapID, realMapID, copyMapID):
     ## 获取跨服动态分配的虚拟线路对应分区ID
-    zoneLineDict = PyGameData.g_crossDynamicLineInfo.get(dataMapID, {})
+    zoneLineDict = PyGameData.g_crossDynamicLineInfo.get(mapID, {})
     for key, funcLineObjList in zoneLineDict.items():
         for funcLineObj in funcLineObjList:
-            if funcLineObj.mapID == mapID and funcLineObj.copyMapID == copyMapID:
+            if funcLineObj.mapID == realMapID and funcLineObj.copyMapID == copyMapID:
                 zoneID = key[0]
                 return zoneID
     return 0

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