From 4b857588a060f62383b85ee501ff7555e7d2edc6 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 16 七月 2019 18:37:48 +0800
Subject: [PATCH] 8008 【2.0.300】【开发】升星功能调整
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1033.py | 17 ++++++++++++-----
1 files changed, 12 insertions(+), 5 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1033.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1033.py
index d22dcbc..b1f9b17 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1033.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1033.py
@@ -67,12 +67,19 @@
hurtValue, hurtType = AttackCommon.CalcHurtHP(attacker, defender, curSkill,
skillEnhance, skillPer, GameWorld.GetGameWorld().GetTick(),
ChConfig.Def_Skill_HappenState_HitOn)
- addTime = PassiveBuffEffMng.GetPassiveSkillValueByTriggerType(attacker, None, curSkill, ChConfig.TriggerType_BuffTime)
- buffTick = SkillShell.GetProcessBuffTick(curSkill, attacker)
-
- # 单次伤害值,伤害类型,次数(配合效果ID9999的间隔)
- return [hurtValue, hurtType, int(addTime/buffTick + curEffect.GetEffectValue(2))]
+
+ # 单次伤害值,伤害类型
+ return [hurtValue, hurtType]
+
+# 次数(配合效果ID9999的间隔)
+def DoAddBuffOver(curObj, curBuff, curEffect, tick, buffOwner):
+ if not buffOwner:
+ return
+ buffTick = SkillShell.GetProcessBuffTick(curBuff.GetSkill(), buffOwner)
+
+ curBuff.SetValue2(curBuff.GetRemainTime()/buffTick)
+ return
# 消失前如有未执行次数则补上
# @param defender 承受者
--
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