From 4ba0340e65ea4b80174c8b56238b84b4ab4569d1 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 18 九月 2018 16:21:24 +0800 Subject: [PATCH] Add: 设置骑宠争夺参与人数命令 SetHorsePetPlayerCount; PrintNPCInfo命令目标为骑宠boss时额外输出骑宠参与人数信息; --- ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py | 4 +++- 1 files changed, 3 insertions(+), 1 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py b/ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py index 03760a9..aaf032d 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py @@ -62,7 +62,9 @@ g_bossShuntDeadLine = {} # boss分流线路boss已死亡的线路 {bossID:[lineID, ...], ...} g_bossShuntDeadLineChangeBoss = [] # boss分流已死亡线路有变更的boss列表 -g_familyOwnerBossInfo = {} # 地图同步上来的仙盟归属boss信息 +g_familyOwnerBossInfo = {} # 地图同步上来的仙盟归属boss信息 {bossID:[curHp, maxHP, ownerFamilyID, ownerFamilyName], ...} +g_horsePetRobBossHurtPlayerIDInfo = {} # 骑宠争夺有对boss伤血过的玩家ID信息 {bossID:{familyID:[playerID, ...], ...}, ...} +g_familyKillHorsePetRobBossCntDict = {} # 骑宠争夺仙盟已击杀boss数 {familyID:击杀数, ...} g_todayPlayerLVDict = {} #今日玩家等级字典 {playerID:lv,..} g_yesterdayPlayerLVDict = {} #昨日玩家等级字典{playerID:lv,..} -- Gitblit v1.8.0