From 4ba0340e65ea4b80174c8b56238b84b4ab4569d1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 18 九月 2018 16:21:24 +0800
Subject: [PATCH] Add: 设置骑宠争夺参与人数命令 SetHorsePetPlayerCount; PrintNPCInfo命令目标为骑宠boss时额外输出骑宠参与人数信息;

---
 ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py b/ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py
index 03760a9..aaf032d 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/PyGameData.py
@@ -62,7 +62,9 @@
 g_bossShuntDeadLine = {} # boss分流线路boss已死亡的线路 {bossID:[lineID, ...], ...}
 g_bossShuntDeadLineChangeBoss = [] # boss分流已死亡线路有变更的boss列表
 
-g_familyOwnerBossInfo = {} # 地图同步上来的仙盟归属boss信息
+g_familyOwnerBossInfo = {} # 地图同步上来的仙盟归属boss信息 {bossID:[curHp, maxHP, ownerFamilyID, ownerFamilyName], ...}
+g_horsePetRobBossHurtPlayerIDInfo = {} # 骑宠争夺有对boss伤血过的玩家ID信息 {bossID:{familyID:[playerID, ...], ...}, ...}
+g_familyKillHorsePetRobBossCntDict = {} # 骑宠争夺仙盟已击杀boss数 {familyID:击杀数, ...}
 
 g_todayPlayerLVDict = {} #今日玩家等级字典 {playerID:lv,..}
 g_yesterdayPlayerLVDict = {} #昨日玩家等级字典{playerID:lv,..}

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