From 4e0fd45cf4dbfbf890ba964d5df186b554a5169e Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 30 一月 2019 11:54:42 +0800
Subject: [PATCH] 2974 【1.5.200】S级评分时被boss击杀失败后,副本不会进入CD

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py |    6 ++++--
 1 files changed, 4 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py
index 25009e7..4fdc3fc 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py
@@ -137,8 +137,10 @@
     gameFB = GameWorld.GetGameFB()
     fbStep = gameFB.GetFBStep()
     curStar = gameFB.GetGameFBDictByKey(FBDict_FBStar)
-    if curStar != Def_MaxStar and fbStep == FB_State_FreeTime:
-        FBCommon.UpdateFBEnterTick(curPlayer)
+    hasPass = gameFB.GetGameFBDictByKey(FBDict_HasPass)
+    if fbStep == FB_State_FreeTime: #失败或非S通关需要加cd
+        if curStar != Def_MaxStar or not hasPass:
+            FBCommon.UpdateFBEnterTick(curPlayer)
     return
 
 ##副本玩家进入点

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