From 4e71c9a0ca7b507e2a3bfcfe2d8f158e06126f21 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期五, 21 六月 2019 10:32:38 +0800 Subject: [PATCH] 7461 【后端】熊猫之力活跃度技能修改 --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py | 5 +++++ 1 files changed, 5 insertions(+), 0 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py index e4a673e..366cb50 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBGSEvent.py @@ -96,6 +96,8 @@ Def_FamilyWar_Round = 'FamilyWar_Round' #仙盟联赛是否已经处理过总结算 Def_FamilyWar_AllOver = 'FamilyWar_AllOver' +#仙盟联赛首轮开始时的世界等级 +Def_FamilyWar_StartWorldLV = 'FamilyWar_StartWorldLV' #服务器开服自动逻辑处理 年 Def_Server_Year = 'Def_Server_Year' @@ -134,6 +136,9 @@ # 假仙盟随机编号 Def_FakeFamilyIndex = 'FakeFamilyIndex_%s' # 参数为第几个假仙盟 +# 服务器建盟次数 +Def_ServerCreatFamilyTimes = "CreatFamilyTimes" + #设置运营活动ID的标记 Def_OperationActID = 'OperationActID_%s' #参数为运营活动名 #运营活动开启时世界等级,参数为运营活动名 -- Gitblit v1.8.0