From 4e71c9a0ca7b507e2a3bfcfe2d8f158e06126f21 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 21 六月 2019 10:32:38 +0800
Subject: [PATCH] 7461 【后端】熊猫之力活跃度技能修改

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyParty.py |   24 ++++++++++++------------
 1 files changed, 12 insertions(+), 12 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyParty.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyParty.py
index 97c9ab6..06275cc 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyParty.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyParty.py
@@ -34,7 +34,7 @@
 FamilyPartyFB_QuestionTick = 'FamilyPartyFB_QuestionTick%s' #当前题出题时间
 FamilyPartyFB_AnswerTick = 'FamilyPartyFB_AnswerTick%s' #答对时间
 
-
+AnswerState = 2 #开始答题活动状态
 ## 玩家登录
 #  @param None
 #  @return None
@@ -55,7 +55,7 @@
     #刚登录的或刚进仙盟的补发最近的题目
     gameWorld = GameWorld.GetGameWorld()
     state = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty)
-    if state != 1:
+    if state != AnswerState:
         return
     curFamilyid = curPlayer.GetFamilyID()
     if not curFamilyid:
@@ -81,8 +81,8 @@
             familyID = family.GetID()
             gameWorld.SetDict(FamilyPartyFB_QuestionID % familyID, 0)
             gameWorld.SetDict(FamilyPartyFB_AnswerTick % familyID, 0)
-            
-    
+        GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_FamilyPartyInfo, [])
+        
     if state == 0:
         #活动结算 前3名仙盟、答题王
         GameWorld.Log(" 仙盟宴会结算 g_familyAnswerDict=%s, g_familyPartyTopInfo=%s"%(PyGameData.g_familyAnswerDict, PyGameData.g_familyPartyTopInfo))
@@ -149,7 +149,7 @@
     #开始出题
     gameWorld = GameWorld.GetGameWorld()
     state = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty)
-    if state != 1:
+    if state != AnswerState:
         return
     allQuestionIDList = IpyGameDataPY.GetConfigEx('AllQuestionID')
     ipyMgr = IpyGameDataPY.IPY_Data()
@@ -206,7 +206,7 @@
 
     gameWorld = GameWorld.GetGameWorld()
     state = gameWorld.GetDictByKey(ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty)
-    if state != 1:
+    if state != AnswerState:
         return
     
     curFamilyid = curPlayer.GetFamilyID()
@@ -227,11 +227,11 @@
     ChContent = GameWorld.CodeToGBK(ChContent)
     ChContent = ChContent.strip()
     isRight = ChContent in answerList
-#    if curPlayer.GetMapID() != ChConfig.Def_FBMapID_FamilyParty:
-#        if isRight:
-#            PlayerControl.FamilyNotify(curFamilyid, 'FamilyPleaseIntoParty')
-#            PlayerControl.NotifyCode(curPlayer, 'FamilyNoIntoParty')
-#        return
+    if curPlayer.GetMapID() != ChConfig.Def_FBMapID_FamilyParty:
+        if isRight:
+            PlayerControl.FamilyNotify(curFamilyid, 'FamilyPleaseIntoParty')
+            PlayerControl.NotifyCode(curPlayer, 'FamilyNoIntoParty')
+        return
     
     playerID = curPlayer.GetID()
     GameWorld.DebugLog("    answer=%s  ChContent=%s"%(answerList, ChContent), playerID)
@@ -241,7 +241,7 @@
         playerName = curPlayer.GetName()
         gameWorld.SetDict(FamilyPartyFB_QuestionID%curFamilyid, 0)
         gameWorld.SetDict(FamilyPartyFB_AnswerTick%curFamilyid, tick)
-        PlayerControl.FamilyNotify(curFamilyid, 'Party_Answer', [playerName])
+
         if curFamilyid in PyGameData.g_familyAnswerDict:
             PyGameData.g_familyAnswerDict[curFamilyid][0] +=1
             PyGameData.g_familyAnswerDict[curFamilyid][1] = tick

--
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