From 4e71c9a0ca7b507e2a3bfcfe2d8f158e06126f21 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 21 六月 2019 10:32:38 +0800
Subject: [PATCH] 7461 【后端】熊猫之力活跃度技能修改

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_SummonNPC.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_SummonNPC.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_SummonNPC.py
index 3873af4..bda684b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_SummonNPC.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_SummonNPC.py
@@ -70,7 +70,8 @@
     
     #私有木桩只能自己打自己的
     if curTagSummonNPC.GetType() in [ChConfig.ntPriWoodPilePVE, ChConfig.ntPriWoodPilePVP]:
-        if not GameWorld.IsSameObj(curPlayer, curTagPlayer):
+        summonPlayerID = curTagSummonNPC.GetDictByKey(ChConfig.Def_NPC_Dict_PriWoodPilePlayerID)
+        if curPlayer.GetPlayerID() != summonPlayerID:
             return ChConfig.Type_Relation_Friend , ChConfig.Def_PASysMessage_None
         return ChConfig.Type_Relation_Enemy , ChConfig.Def_PASysMessage_None
     

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