From 4f2f03dba59e59672a0eb5333ca53eb0b84b3aa9 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 08 十月 2018 15:05:51 +0800
Subject: [PATCH] 2091 【后端】优化拾取导致的报错;       去除国庆时部分玩家装备传奇属性bug的临时处理代码;

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py |    2 --
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py     |    5 +++--
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py        |    4 ++--
 3 files changed, 5 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index 825f0f3..b48749c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -364,8 +364,8 @@
 
 def GetItemPackType(itemType, defaultPack=IPY_GameWorld.rptItem):
     ## 获取物品类型对应存放的默认背包类型
-    if defaultPack == ShareDefine.rptTreasure:
-        #寻宝背包不做处理
+    if defaultPack in [ShareDefine.rptTreasure, ShareDefine.rptTempItem]:
+        #寻宝背包、临时背包不做处理
         return defaultPack
     for pack, itemTypeList in Def_PackItemTypeList_Dict.items():
         if itemType in itemTypeList:
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
index 0154b23..53626ee 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
@@ -244,6 +244,7 @@
         
         isPutInTemp = curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_PickupItemPutInTemp)
         packIndex = ShareDefine.rptTempItem if isPutInTemp else IPY_GameWorld.rptItem
+        packIndex = ChConfig.GetItemPackType(singItem.GetType(), packIndex)
         
         # 是否可放入
         if not itemControl.CanPutInItem(packIndex, curItemID, curItemCount, curItemIsBind):
@@ -260,8 +261,8 @@
         if not itemControl.PutInItem(packIndex, singItem, event=[ChConfig.ItemGive_Pickup, False, {"NPCID":dropItemNPCID}]):
             #物品不能放入
             #PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_676165", [packIndex])
-            GameWorld.Log("拾取物品放入背包失败!mapItemID=%s,dropItemNPCID=%s,curItemID=%s,packIndex=%s" 
-                          % (mapItemID, dropItemNPCID, curItemID, packIndex), curPlayer.GetPlayerID())
+            GameWorld.ErrLog("拾取物品放入背包失败!mapItemID=%s,dropItemNPCID=%s,curItemID=%s,packIndex=%s" 
+                             % (mapItemID, dropItemNPCID, curItemID, packIndex), curPlayer.GetPlayerID())
             return
 
         if dropItemNPCID:
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index 281504c..fb1a30c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -548,8 +548,6 @@
     
     # 上线查询一次充值订单
     curPlayer.SendDBQueryRecharge()
-    # 上线检查一次装备属性
-    ItemControler.PlayerItemControler(curPlayer).CheckRolePackEquipAttr()
     
     curPlayer.SetState(0)   # 脱机挂恢复为正常上线
     curPlayer.SetFacePic(0) # 通知数据库是否保存还是下线,做一次恢复,1为保存 0为正常下线

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