From 4f2f03dba59e59672a0eb5333ca53eb0b84b3aa9 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 08 十月 2018 15:05:51 +0800 Subject: [PATCH] 2091 【后端】优化拾取导致的报错; 去除国庆时部分玩家装备传奇属性bug的临时处理代码; --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py | 13 ++++++++++--- 1 files changed, 10 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py index 37d3df5..632f29d 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerActivity.py @@ -69,7 +69,9 @@ if onEventType == ShareDefine.Def_OnEventTypeEx: # 重置完成次数 for i in xrange(ipyDataMgr.GetDailyQuestCount()): - key = ChConfig.Def_PDict_Activity_FinishCnt % (i+1) + ipyData = ipyDataMgr.GetDailyQuestByIndex(i) + + key = ChConfig.Def_PDict_Activity_FinishCnt % ipyData.GetID() curPBCnt = __GetPDictValue(curPlayer, key) #单次进度值 if curPBCnt: __SetPDictValue(curPlayer, key, 0) @@ -373,6 +375,9 @@ activityNum = GetActivityNum(RelatedType_1, dailyID) dailyQuestData = IpyGameDataPY.GetIpyGameDataNotLog('DailyQuest', activityNum) unLimitCnt = dailyQuestData and not dailyQuestData.GetTotalActiveValue() + funcID = dailyQuestData.GetUnLockFuncID() if dailyQuestData else 0 + if funcID and not GameFuncComm.GetFuncCanUse(curPlayer, funcID): + return updDayTimes = 0 if dayTimesLimit: @@ -381,15 +386,17 @@ if not unLimitCnt and curDayTimes >= dayTimesLimit: return updDayTimes = curDayTimes+addCnt if unLimitCnt else min(dayTimesLimit, curDayTimes+addCnt) + addCnt = updDayTimes - curDayTimes PlayerControl.NomalDictSetProperty(curPlayer, key, updDayTimes) GameWorld.DebugLog('增加日常活动完成次数 dailyID=%s, curDayTimes=%s, updDayTimes=%s'%(dailyID, curDayTimes, updDayTimes)) - + updWeekTimes = 0 if weekTimesLimit: key = ChConfig.Def_PDict_DailyActionWeekTimes%dailyID curWeekTimes = curPlayer.NomalDictGetProperty(key) if not unLimitCnt and curWeekTimes >= weekTimesLimit: return updWeekTimes = curWeekTimes+addCnt if unLimitCnt else min(weekTimesLimit, curWeekTimes+addCnt) + addCnt = updWeekTimes - curWeekTimes PlayerControl.NomalDictSetProperty(curPlayer, key, updWeekTimes) GameWorld.DebugLog('增加日常活动完成次数 dailyID=%s, curWeekTimes=%s, updWeekTimes=%s'%(dailyID, curWeekTimes, updWeekTimes)) @@ -397,7 +404,7 @@ #对应的日常任务表ID updTimes = updDayTimes or updWeekTimes - if updTimes and dailyQuestData: + if addCnt and updTimes and dailyQuestData: AddActivityFinishCnt(curPlayer, activityNum, updTimes, addCnt) return True -- Gitblit v1.8.0