From 4f48659ed51c0e087e55da91ec76cbcdd7a87486 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 15 十一月 2018 17:40:58 +0800
Subject: [PATCH] 4788 【后端】【1.3】洗炼必增由消耗仙玉改为消耗道具

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
index 542e1e7..848c439 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
@@ -950,8 +950,10 @@
             refreshTime = 0
             PyGameData.g_sortBOSSRefreshList[i] = [bossID, killedTime, refreshTime]
             bossIDList.append(bossID)
+        curTime = int(time.time())
+        PyGameData.g_sortBOSSRefreshList.sort(key=lambda asd:max(0, asd[2] - (curTime - asd[1])))
         GameWorld.Log(' boss复活活动 重生boss bossIDList=%s'%bossIDList)
-        g_lastBossRebornTime = int(time.time())
+        g_lastBossRebornTime = curTime
     else:
         #广播
         needNotifyPointPerList = IpyGameDataPY.GetFuncEvalCfg('BossRebornNotify')

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