From 4f48659ed51c0e087e55da91ec76cbcdd7a87486 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 15 十一月 2018 17:40:58 +0800
Subject: [PATCH] 4788 【后端】【1.3】洗炼必增由消耗仙玉改为消耗道具

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWishingWell.py |    3 ++-
 1 files changed, 2 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWishingWell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWishingWell.py
index b2a1dca..0ade701 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWishingWell.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerWishingWell.py
@@ -166,7 +166,8 @@
             mailItemList.append([itemID, itemCnt, isBind])
         __SetItemData(curPlayer, WellType_Result, i, 0, 0, 0, 0)
         j +=1
-    
+    if state > 0:
+        isOver = False
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_WishingWellAwardTime, 0 if isOver else curTime)
     if mailItemList:
         PlayerControl.SendMailByKey('WishPool', [curPlayer.GetID()], mailItemList)

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