From 4f9805fdd80363eca2df3ed2627812b47bc7028f Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 29 十一月 2018 04:35:30 +0800
Subject: [PATCH] 2535 【BUG】【1.3】副本助战,仙缘币结束错误(待召唤列表所有加成都算进去了)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py
index 50416c8..b5424f6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MagicWeapon.py
@@ -196,7 +196,9 @@
     elif fbStep == FB_Step_Fighting:
         notify_tick = GetClearDevilTimeCfg(lineID)[Def_FightTime] * 1000 - (tick - GameWorld.GetGameFB().GetFBStepTick())
         curPlayer.Sync_TimeTick(IPY_GameWorld.tttTowerTake, 0, max(notify_tick, 0), True)
-    
+    else:
+        PlayerControl.PlayerLeaveFB(curPlayer)
+        return
     DoFBHelp(curPlayer, tick, not hadDelTicket)
     return
 

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