From 504b93cec56cd49244bad77a36ea5fbcc22916a9 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期六, 01 六月 2019 09:51:56 +0800
Subject: [PATCH] 6374 神秘商店修改
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintFightPower.py | 48 +++++++++++++++++++++++++-----------------------
1 files changed, 25 insertions(+), 23 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintFightPower.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintFightPower.py
index c5b0f45..0011390 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintFightPower.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintFightPower.py
@@ -28,56 +28,52 @@
# @return None
# @remarks 函数详细说明.
def OnExec(curPlayer, msgList):
-
mfpTypeName = {ShareDefine.Def_MFPType_Role:"角色",
+ ShareDefine.Def_MFPType_LingGen:"灵根",
ShareDefine.Def_MFPType_Equip:"装备",
+ ShareDefine.Def_MFPType_Star:"升星",
ShareDefine.Def_MFPType_Plus:"强化",
ShareDefine.Def_MFPType_Stone:"宝石",
- ShareDefine.Def_MFPType_Suit:"套装",
- ShareDefine.Def_MFPType_Wing:"翅膀",
ShareDefine.Def_MFPType_Wash:"洗练",
+ ShareDefine.Def_MFPType_Wing:"翅膀",
ShareDefine.Def_MFPType_Pet:"灵宠",
ShareDefine.Def_MFPType_Horse:"坐骑",
ShareDefine.Def_MFPType_Prestige:"境界",
ShareDefine.Def_MFPType_GodWeapon:"神兵",
ShareDefine.Def_MFPType_Dienstgrad:"称号",
ShareDefine.Def_MFPType_Rune:"符印",
- ShareDefine.Def_MFPType_Horcrux:"魂器",
- ShareDefine.Def_MFPType_MagicWeapon1:"人族",
+ ShareDefine.Def_MFPType_GatherSoul:"聚魂",
ShareDefine.Def_MFPType_StoveYao:"丹药",
+ ShareDefine.Def_MFPType_MagicWeapon1:"人族",
ShareDefine.Def_MFPType_MagicWeapon2:"魔族",
ShareDefine.Def_MFPType_MagicWeapon3:"仙族",
+ ShareDefine.Def_MFPType_MagicWeapon4:"王者",
ShareDefine.Def_MFPType_PetSoul:"宠魂",
ShareDefine.Def_MFPType_HorseSoul:"骑魂",
- ShareDefine.Def_MFPType_MagicWeaponSoul:"法宝之魂",
ShareDefine.Def_MFPType_Dogz:"神兽",
+ ShareDefine.Def_MFPType_Coat:"时装",
ShareDefine.Def_MFPType_Other:"其他",
}
funcIndexName = {
ChConfig.Def_CalcAttrFunc_RoleBase:"角色基础",
- ChConfig.Def_CalcAttrFunc_EquipBaseWeapon:"武器物品表基础属性",
- ChConfig.Def_CalcAttrFunc_EquipBaseArmor:"防具物品表基础属性",
- ChConfig.Def_CalcAttrFunc_EquipBaseRelics:"圣器物品表基础属性",
- ChConfig.Def_CalcAttrFunc_Equip:"装备其他",
- ChConfig.Def_CalcAttrFunc_PlusBase:"装备位强化基础",
- ChConfig.Def_CalcAttrFunc_PlusEx:"装备位强化累加",
- ChConfig.Def_CalcAttrFunc_Stone:"装备宝石",
- ChConfig.Def_CalcAttrFunc_Suit:"套装",
- ChConfig.Def_CalcAttrFunc_Wing:"翅膀",
+ ChConfig.Def_CalcAttrFunc_LingGen:"灵根",
+ ChConfig.Def_CalcAttrFunc_LingGenQuailty:"灵根品质",
+ ChConfig.Def_CalcAttrFunc_Equip:"装备",
+ ChConfig.Def_CalcAttrFunc_Star:"升星",
+ ChConfig.Def_CalcAttrFunc_Plus:"强化",
+ ChConfig.Def_CalcAttrFunc_Stone:"宝石",
ChConfig.Def_CalcAttrFunc_Wash:"洗练",
+ ChConfig.Def_CalcAttrFunc_Wing:"翅膀",
+ ChConfig.Def_CalcAttrFunc_LingQi:"灵器",
ChConfig.Def_CalcAttrFunc_Pet:"灵宠",
ChConfig.Def_CalcAttrFunc_Horse:"坐骑",
ChConfig.Def_CalcAttrFunc_Prestige:"境界",
ChConfig.Def_CalcAttrFunc_GodWeapon:"神兵",
ChConfig.Def_CalcAttrFunc_Dienstgrad:"称号",
ChConfig.Def_CalcAttrFunc_Rune:"符印",
- ChConfig.Def_CalcAttrFunc_Horcrux:"魂器",
- ChConfig.Def_CalcAttrFunc_MagicWeapon1:"人族法宝属性",
- ChConfig.Def_CalcAttrFunc_MagicWeapon2:"魔族法宝属性",
- ChConfig.Def_CalcAttrFunc_MagicWeapon3:"仙族法宝属性",
- ChConfig.Def_CalcAttrFunc_EquipOutOfPrint:"绝版属性随等级变化",
- ChConfig.Def_CalcAttrFunc_EquipAllStars:"装备全身星级属性",
+ ChConfig.Def_CalcAttrFunc_EquipOutOfPrint:"绝版属性",
+ ChConfig.Def_CalcAttrFunc_GatherSoul:"聚魂",
ChConfig.Def_CalcAttrFunc_Success:"成就",
ChConfig.Def_CalcAttrFunc_VIP:"VIP",
ChConfig.Def_CalcAttrFunc_Stove:"炼丹炉",
@@ -89,8 +85,12 @@
ChConfig.Def_CalcAttrFunc_PetSkill:"宠物技能属性",
ChConfig.Def_CalcAttrFunc_StoveYao:"炼丹炉丹药",
ChConfig.Def_CalcAttrFunc_PetSign:"宠物签到",
- ChConfig.Def_CalcAttrFunc_MagicWeaponSoul:"法宝之魂",
ChConfig.Def_CalcAttrFunc_Dogz:"神兽",
+ ChConfig.Def_CalcAttrFunc_Coat:"时装",
+ ChConfig.Def_CalcAttrFunc_MagicWeapon1:"人族法宝属性",
+ ChConfig.Def_CalcAttrFunc_MagicWeapon2:"魔族法宝属性",
+ ChConfig.Def_CalcAttrFunc_MagicWeapon3:"仙族法宝属性",
+ ChConfig.Def_CalcAttrFunc_MagicWeapon4:"王者法宝属性",
}
GameWorld.DebugAnswer(curPlayer, "PrintFightPower 模块类型(可选)")
@@ -103,8 +103,10 @@
GameWorld.DebugAnswer(curPlayer, "--- %s战力(%s): %s" % (mfpTypeName[mfpType], mfpType, fightPower))
for funcIndex in ChConfig.MFPTypeAttrFuncIndexDict[mfpType]:
funcName = funcIndexName.get(funcIndex, "属性(%s)" % funcIndex)
- attrInfo = PlayerControl.GetCalcAttrListValue(curPlayer, funcIndex)
+ attrInfo, insidePerAttrDict = PlayerControl.GetCalcAttrListValue(curPlayer, funcIndex)
GameWorld.DebugAnswer(curPlayer, "%s:%s" % (funcName, attrInfo))
+ if insidePerAttrDict:
+ GameWorld.DebugAnswer(curPlayer, "%s内部加成:%s" % (funcName, insidePerAttrDict))
return
GameWorld.DebugAnswer(curPlayer, "===== 总战力: %s" % curPlayer.GetFightPower())
--
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