From 50e41acd370d6545269cc59f7bed734ea9f7b398 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 30 十月 2018 12:03:12 +0800 Subject: [PATCH] 4380 【主干】【后端】装备传奇属性战力优化 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py | 16 ++++++++++++++-- 1 files changed, 14 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py index 0afbe39..4204d7a 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerControl.py @@ -3356,7 +3356,8 @@ __AttrName = "%s" # 参数为ChConfig.Def_Calc_AllAttrType_MAX对应所有属性列表索引 __AttrNameNoline = "Noline_%s" # 参数为ChConfig.Def_Calc_AllAttrType_MAX对应所有属性列表索引 - __NolineAttrList = [ChConfig.TYPE_Calc_AttrSpeed] # 需要记录的非线性战斗属性 + __NolineAttrList = [ChConfig.TYPE_Calc_AttrSpeed, ChConfig.TYPE_Calc_AttrATKMin, ChConfig.TYPE_Calc_AttrATKMax, + ChConfig.TYPE_Calc_AttrMaxHP] # 需要记录的非线性战斗属性 ## 初始化 # @param self 类实例 @@ -3465,9 +3466,20 @@ AtkSpeedParameter = fpParam.GetCftAtkSpeed() LuckyHitParameter = fpParam.GetCftLuckyHit() + fpEx = 0 + #装备模块特殊处理 + if self.mfpType == ShareDefine.Def_MFPType_Equip: + AtkPer = getattr(self, self.__AttrNameNoline % ChConfig.TYPE_Calc_AttrATKMax) * fpParam.GetCftAtkPer() # 攻击百分比系数 + MaxHPPer = getattr(self, self.__AttrNameNoline % ChConfig.TYPE_Calc_AttrMaxHP) * fpParam.GetCftMaxHPPer() # 生命百分比系数 + fpEx = eval(IpyGameDataPY.GetFuncCompileCfg("FightpowerFormula", 3)) + GameWorld.DebugLog("装备模块攻击生命百分比传奇属性战力: fpEx=%s" % fpEx) + else: + AtkPer = 0 + MaxHPPer = 0 + #获取策划配置的表格 FightpowerFormula = IpyGameDataPY.GetFuncCfg("FightpowerFormula") - totalFightPower = eval(FormulaControl.GetCompileFormula("FightpowerFormula", FightpowerFormula)) + totalFightPower = eval(FormulaControl.GetCompileFormula("FightpowerFormula", FightpowerFormula)) + fpEx #GameWorld.DebugLog("MfpType=%s,FightPower=%s, %s" % (self.mfpType, totalFightPower, self.GetMFPAttrStr())) if totalFightPower > ShareDefine.Def_UpperLimit_DWord: -- Gitblit v1.8.0