From 50e9e9c944e53eb2cf5645bae9199595203c6a2a Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期六, 29 九月 2018 21:57:04 +0800
Subject: [PATCH] 1909 【后端】推荐挂机优化0731
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py | 74 ++++++++++++++++++++++++++++++++++--
1 files changed, 69 insertions(+), 5 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py
index f8fd7c7..a9ab98c 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FamilyRobBoss.py
@@ -23,6 +23,10 @@
import PlayerActivity
import PlayerControl
import IpyGameDataPY
+import SkillCommon
+import PyGameData
+import BuffSkill
+import PlayerTJG
import NPCCommon
import ChConfig
import GameObj
@@ -81,6 +85,11 @@
if not g_familyOwnerBossHurt:
g_familyOwnerBossHurt = FamilyOwnerBossHurt()
return g_familyOwnerBossHurt
+
+def OnPlayerLogin(curPlayer):
+ if GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_DailyActionState % ShareDefine.DailyActionID_FamilyRobBoss):
+ __DoCheckHorsePetRobBossKillCntBuff(curPlayer, GameWorld.GetGameWorld().GetTick())
+ return
def IsHorsePetRobBoss(bossID):
## 是否骑宠争夺bossID
@@ -266,7 +275,7 @@
npcHisHurtPlayerList.sort(cmp=CmpFamilyOwnerBossHurtSort)
# 归属仙盟前x名玩家额外奖励,算历史伤血
- batchPlayerIDList, batchAddItemList, batchParamList = [], [], []
+ batchPlayerIDList, batchAddItemList, batchParamList, batchDetailList = [], [], [], []
ownerFamilyPlayerOrderAwardDict = IpyGameDataPY.GetFuncEvalCfg("FairyGrabBoss", 1, {})
curNPCPlayerOrderAwardDict = ownerFamilyPlayerOrderAwardDict.get(bossID, {})
maxOrder = max(curNPCPlayerOrderAwardDict) if curNPCPlayerOrderAwardDict else 0
@@ -281,12 +290,13 @@
batchPlayerIDList.append([hurtPlayer.objID])
batchAddItemList.append(awardItemList)
batchParamList.append([bossID, curOrder])
+ batchDetailList.append({"BossID":bossID, "Order":curOrder})
orderPlayerNameList.append(hurtPlayer.name)
GameWorld.Log(" 归属仙盟第%s名额外奖励: %s" % (curOrder, awardItemList))
if curOrder >= maxOrder:
break
if batchPlayerIDList:
- PlayerControl.SendMailBatch("FairyGrabBoss2", batchPlayerIDList, batchAddItemList, batchParamList)
+ PlayerControl.SendMailBatch("FairyGrabBoss2", batchPlayerIDList, batchAddItemList, batchParamList, batchDetail=batchDetailList)
orderPlayerName = ShareDefine.Def_Space.join(orderPlayerNameList)
PlayerControl.WorldNotify(0, "FairyGrabBossRank", [orderPlayerName, bossID])
@@ -305,7 +315,7 @@
continue
joinAwardPlayerIDList += familyPlayerIDList
if joinAwardPlayerIDList:
- PlayerControl.SendMailByKey("FairyGrabBoss1", joinAwardPlayerIDList, curNPCJoinFamilyAwardList, [bossID, joinAwardNeedHurtHPPer])
+ PlayerControl.SendMailByKey("FairyGrabBoss1", joinAwardPlayerIDList, curNPCJoinFamilyAwardList, [bossID, joinAwardNeedHurtHPPer], detail={"BossID":bossID})
# 同步最终结果给所有参与过的玩家
hurtPack = __GetFamilyOwnerBossHurtPack(hurtMgr, key, objID, bossID, 0)
@@ -511,8 +521,8 @@
hurtMgr = GetFamilyHurtMgr()
# 同步对骑宠争夺boss有伤血的玩家ID到GameServer
- familyHurtPlayerIDListDict = hurtMgr.familyPlayerIDDict.get(key, {})
- if IsHorsePetRobBoss(bossID) and familyHurtPlayerIDListDict:
+ if IsHorsePetRobBoss(bossID):
+ familyHurtPlayerIDListDict = hurtMgr.familyPlayerIDDict.get(key, {})
syncMsg = str([bossID, familyHurtPlayerIDListDict])
GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "HorsePetRobBossHurtPlayer", syncMsg, len(syncMsg))
@@ -577,4 +587,58 @@
return hurtPack
+def OnFamilyKillHorsePetRobBossCntChange(tick):
+ ## 仙盟击杀骑宠boss个数变更
+
+ playerManager = GameWorld.GetPlayerManager()
+ for i in xrange(playerManager.OnlineCount()):
+ curPlayer = playerManager.OnlineAt(i)
+ if curPlayer.IsEmpty():
+ continue
+ __DoCheckHorsePetRobBossKillCntBuff(curPlayer, tick)
+
+ return
+
+def __DoCheckHorsePetRobBossKillCntBuff(curPlayer, tick):
+ familyID = curPlayer.GetFamilyID()
+ if not familyID:
+ return
+
+ if PlayerTJG.GetIsTJG(curPlayer):
+ return
+
+ killCount = PyGameData.g_familyKillHorsePetRobBossCntDict.get(familyID, 0)
+ skillTypeID = ChConfig.Def_SkillID_HorsePetRobBossKillCntBuff
+
+ skillInfo = SkillCommon.FindBuffByID(curPlayer, skillTypeID)
+ findBuff, buffManager, buffType, findSkill = skillInfo
+ if not findSkill:
+ return
+ killLV = min(killCount, findSkill.GetSkillMaxLV())
+
+ if findBuff:
+ buffSkill = findBuff.GetSkill()
+ if not buffSkill:
+ return
+ curBuffLV = buffSkill.GetSkillLV()
+ if curBuffLV == killLV:
+ #GameWorld.DebugLog("骑宠怨念buff等级不变: familyID=%s,killLV=%s,curBuffLV=%s" % (familyID, killLV, curBuffLV), curPlayer.GetPlayerID())
+ return
+
+ elif not killLV:
+ #GameWorld.DebugLog("无骑宠怨念buff: familyID=%s,killLV=%s" % (familyID, killLV), curPlayer.GetPlayerID())
+ return
+
+ if not killLV:
+ #GameWorld.DebugLog("删除骑宠怨念buff: familyID=%s,killLV=%s" % (familyID, killLV), curPlayer.GetPlayerID())
+ BuffSkill.DelBuffBySkillID(curPlayer, skillTypeID, tick)
+ else:
+ #GameWorld.DebugLog("变更骑宠怨念buff等级: familyID=%s,killLV=%s" % (familyID, killLV), curPlayer.GetPlayerID())
+ curSkill = GameWorld.GetGameData().FindSkillByType(skillTypeID, killLV)
+ BuffSkill.AddBuffNoRefreshState(curPlayer, buffType, curSkill, tick, [], curPlayer)
+
+ return
+
+
+
--
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