From 515678509028eddef1b5ea2fb08a8faa2e730fc1 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 23 二月 2021 10:33:45 +0800 Subject: [PATCH] 4906 【BT】跨服地图报错查看(防范触发嗜天风暴buff可能报错); --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1314.py | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1314.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1314.py index 217536f..78c605d 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1314.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/GameBuffs/BuffProcess_1314.py @@ -21,6 +21,7 @@ import SkillShell import GameObj import IPY_GameWorld +import AttackCommon def ProcessBuff(tagObj, curBuff, curEffect, processBuffTick, tick): Attack(tagObj, curBuff, tick) @@ -76,7 +77,7 @@ BaseAttack.SwordStormAttack(tagObj, srcPosX, srcPosY, curSkill, skillPer, skillEnhance, skillMatrix, tick) PassiveBuffEffMng.OnPassiveBuffTrigger(tagObj, None, curSkill, ChConfig.TriggerType_Buff_AttackSubLayer, tick) - if GameObj.GetHP(tagObj) > 0 and curBuff and hasattr(curBuff, "GetValue") and hasattr(curBuff, "SetRemainTime"): + if GameObj.GetHP(tagObj) > 0 and not AttackCommon.GetIsDead(tagObj): if tagObj.GetDictByKey(ChConfig.Def_PlayerKey_1314HurtCount): # 需要时间配合,不然会导致伤害还没计算完毕 buff提前消失了 curBuff.SetValue(curBuff.GetValue() + 1) -- Gitblit v1.8.0