From 52e17999f97477f222094a0b6e7e32129e97c404 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期三, 17 一月 2024 17:09:07 +0800
Subject: [PATCH] 10019 【砍树】回合战斗(根据地图处理默认视野)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Map/GameMap.py |    9 ++++++++-
 1 files changed, 8 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Map/GameMap.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Map/GameMap.py
index 1ff81a7..4c6a2c5 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Map/GameMap.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Map/GameMap.py
@@ -363,4 +363,11 @@
         GameWorld.DebugLog("    attrName=%s,value=%s,setValue=%s,%s" % (attrName, value, setValue, attrOwner), playerID)
         
     return
-    
\ No newline at end of file
+
+def GetMapSightType():
+    ## 获取地图视野类型
+    mapID = GameWorld.GetMap().GetMapID()
+    ipyMapData = IpyGameDataPY.GetIpyGameData("ChinMap", mapID)
+    if not ipyMapData:
+        return ChConfig.SightType_Public
+    return ipyMapData.GetSightType()

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