From 531925c3bbc32e095107db631abf01b86cc93726 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 15 十一月 2018 14:45:32 +0800
Subject: [PATCH] 2379 【1.3】自动购买获取物品价格前后端统一
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 116 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1 files changed, 116 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index e73c365..b98e29f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -85,6 +85,7 @@
"ItemCompound":(
("WORD", "ID", 1),
+ ("BYTE", "ComposeGroup", 0),
("list", "MakeID", 0),
("BYTE", "IsFirstSuccMakeJobItem", 0),
("list", "UnfixedItemID", 0),
@@ -1063,6 +1064,37 @@
("DWORD", "FuncID", 1),
("dict", "Award", 0),
),
+
+ "ChatBubbleBox":(
+ ("BYTE", "BoxID", 1),
+ ("WORD", "NeedLV", 0),
+ ("BYTE", "NeedVIPLVGift", 0),
+ ),
+
+ "ActTotalRecharge":(
+ ("DWORD", "CfgID", 1),
+ ("char", "StartDate", 0),
+ ("char", "EndDate", 0),
+ ("WORD", "LVLimit", 0),
+ ("BYTE", "IsDayReset", 0),
+ ("list", "TemplateIDList", 0),
+ ),
+
+ "TotalRechargeTemplate":(
+ ("DWORD", "TemplateID", 1),
+ ("DWORD", "NeedGold", 0),
+ ("BYTE", "AwardIndex", 0),
+ ("dict", "AwardItem", 0),
+ ("char", "NotifyKey", 0),
+ ),
+
+ "MagicWeaponFB":(
+ ("DWORD", "MWID", 1),
+ ("BYTE", "LineID", 0),
+ ("BYTE", "Level", 1),
+ ("list", "RefreshNPC", 0),
+ ("dict", "AttrDict", 0),
+ ),
}
@@ -1178,6 +1210,7 @@
def __init__(self):
self.ID = 0
+ self.ComposeGroup = 0
self.MakeID = []
self.IsFirstSuccMakeJobItem = 0
self.UnfixedItemID = []
@@ -1194,6 +1227,7 @@
return
def GetID(self): return self.ID # 合成配置编号ID
+ def GetComposeGroup(self): return self.ComposeGroup # 合成归组类型
def GetMakeID(self): return self.MakeID # 可合成的道具ID,多个则随机一个
def GetIsFirstSuccMakeJobItem(self): return self.IsFirstSuccMakeJobItem # 首次成功是否必出本职业
def GetUnfixedItemID(self): return self.UnfixedItemID # 不固定道具ID, 多个ID时则任意一种均可
@@ -3227,6 +3261,72 @@
def GetFuncID(self): return self.FuncID # 功能ID
def GetAward(self): return self.Award # 属性类型
+
+# 聊天气泡表
+class IPY_ChatBubbleBox():
+
+ def __init__(self):
+ self.BoxID = 0
+ self.NeedLV = 0
+ self.NeedVIPLVGift = 0
+ return
+
+ def GetBoxID(self): return self.BoxID # 气泡框ID
+ def GetNeedLV(self): return self.NeedLV # 所需等级
+ def GetNeedVIPLVGift(self): return self.NeedVIPLVGift # 所需购买VIP等级礼包
+
+# 累计充值活动表
+class IPY_ActTotalRecharge():
+
+ def __init__(self):
+ self.CfgID = 0
+ self.StartDate = ""
+ self.EndDate = ""
+ self.LVLimit = 0
+ self.IsDayReset = 0
+ self.TemplateIDList = []
+ return
+
+ def GetCfgID(self): return self.CfgID # 配置ID
+ def GetStartDate(self): return self.StartDate # 开启日期
+ def GetEndDate(self): return self.EndDate # 结束日期
+ def GetLVLimit(self): return self.LVLimit # 限制等级
+ def GetIsDayReset(self): return self.IsDayReset # 是否每天重置
+ def GetTemplateIDList(self): return self.TemplateIDList # 模板ID列表
+
+# 累计充值模板表
+class IPY_TotalRechargeTemplate():
+
+ def __init__(self):
+ self.TemplateID = 0
+ self.NeedGold = 0
+ self.AwardIndex = 0
+ self.AwardItem = {}
+ self.NotifyKey = ""
+ return
+
+ def GetTemplateID(self): return self.TemplateID # 模板ID
+ def GetNeedGold(self): return self.NeedGold # 需要充值仙玉数
+ def GetAwardIndex(self): return self.AwardIndex # 返利奖励索引0~31,同个模板中不重复
+ def GetAwardItem(self): return self.AwardItem # 返利物品信息列表 {职业:[(物品ID,个数,是否绑定),...]}
+ def GetNotifyKey(self): return self.NotifyKey # 全服广播key,默认两个参数(玩家名, 档位额度)
+
+# 法宝副本表
+class IPY_MagicWeaponFB():
+
+ def __init__(self):
+ self.MWID = 0
+ self.LineID = 0
+ self.Level = 0
+ self.RefreshNPC = []
+ self.AttrDict = {}
+ return
+
+ def GetMWID(self): return self.MWID # 法宝ID
+ def GetLineID(self): return self.LineID # 副本功能线路ID
+ def GetLevel(self): return self.Level # 关卡
+ def GetRefreshNPC(self): return self.RefreshNPC # 刷怪配置
+ def GetAttrDict(self): return self.AttrDict # 属性
def Log(msg, playerID=0, par=0):
@@ -3448,6 +3548,14 @@
self.ipyWishingWellLen = len(self.ipyWishingWellCache)
self.ipyFunctionForecastCache = self.__LoadFileData("FunctionForecast", IPY_FunctionForecast)
self.ipyFunctionForecastLen = len(self.ipyFunctionForecastCache)
+ self.ipyChatBubbleBoxCache = self.__LoadFileData("ChatBubbleBox", IPY_ChatBubbleBox)
+ self.ipyChatBubbleBoxLen = len(self.ipyChatBubbleBoxCache)
+ self.ipyActTotalRechargeCache = self.__LoadFileData("ActTotalRecharge", IPY_ActTotalRecharge)
+ self.ipyActTotalRechargeLen = len(self.ipyActTotalRechargeCache)
+ self.ipyTotalRechargeTemplateCache = self.__LoadFileData("TotalRechargeTemplate", IPY_TotalRechargeTemplate)
+ self.ipyTotalRechargeTemplateLen = len(self.ipyTotalRechargeTemplateCache)
+ self.ipyMagicWeaponFBCache = self.__LoadFileData("MagicWeaponFB", IPY_MagicWeaponFB)
+ self.ipyMagicWeaponFBLen = len(self.ipyMagicWeaponFBCache)
Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
Log("IPY_DataMgr InitOK!")
return
@@ -3810,6 +3918,14 @@
def GetWishingWellByIndex(self, index): return self.ipyWishingWellCache[index]
def GetFunctionForecastCount(self): return self.ipyFunctionForecastLen
def GetFunctionForecastByIndex(self, index): return self.ipyFunctionForecastCache[index]
+ def GetChatBubbleBoxCount(self): return self.ipyChatBubbleBoxLen
+ def GetChatBubbleBoxByIndex(self, index): return self.ipyChatBubbleBoxCache[index]
+ def GetActTotalRechargeCount(self): return self.ipyActTotalRechargeLen
+ def GetActTotalRechargeByIndex(self, index): return self.ipyActTotalRechargeCache[index]
+ def GetTotalRechargeTemplateCount(self): return self.ipyTotalRechargeTemplateLen
+ def GetTotalRechargeTemplateByIndex(self, index): return self.ipyTotalRechargeTemplateCache[index]
+ def GetMagicWeaponFBCount(self): return self.ipyMagicWeaponFBLen
+ def GetMagicWeaponFBByIndex(self, index): return self.ipyMagicWeaponFBCache[index]
IPYData = IPY_DataMgr()
def IPY_Data(): return IPYData
--
Gitblit v1.8.0