From 537cb90e1e0a3ff8461a8a55812feab78f6a07cb Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期一, 10 九月 2018 19:43:05 +0800
Subject: [PATCH] fix:脱机挂地图线范围随机
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py | 57 +++++++++++++++++++++++++++++++++++++++++++++++++++++++--
1 files changed, 55 insertions(+), 2 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py
index 51fec2d..0d135e1 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTeam.py
@@ -31,6 +31,7 @@
import copy
import time
+import random
#---------------------------------------------------------------------
TeamFBAskType_Match = 0 # 组队副本进入询问类型 - 匹配
@@ -2486,7 +2487,7 @@
return
# 覆盖添加
- PyGameData.g_teamFBEnterAskDict[teamID] = [askVer, askType, askMapID, askMapEx, askPlayerRetDict]
+ PyGameData.g_teamFBEnterAskDict[teamID] = [askVer, askType, askMapID, askMapEx, askPlayerRetDict, tick]
sendCMD = str([teamID, askVer, askType, askMapID, askMapEx])
for memPlayerID, mapInfo in askPlayerMapDict.items():
@@ -2519,7 +2520,7 @@
if retTeamID not in PyGameData.g_teamFBEnterAskDict:
GameWorld.DebugLog(" 该队伍的请求信息记录已不存在,不处理!retTeamID=%s" % retTeamID, playerID)
return
- askVer, askType, askMapID, askMapEx, askPlayerRetDict = PyGameData.g_teamFBEnterAskDict[retTeamID]
+ askVer, askType, askMapID, askMapEx, askPlayerRetDict = PyGameData.g_teamFBEnterAskDict[retTeamID][:5]
if askVer != retAskVer or askType != retAskType or askMapID != retAskMapID or askMapEx != retAskMapEx:
GameWorld.DebugLog(" 非本队伍请求版本,不处理!askVer=%s, askType=%s, askMapID=%s, askMapEx=%s"
% (askVer, askType, askMapID, askMapEx), playerID)
@@ -2896,6 +2897,17 @@
'''准备队伍异常处理
后端延长15秒,防范前端异常情况导致卡队伍准备界面,超时时强制取消准备队伍
'''
+ if PyGameData.g_teamFBEnterAskDict:
+ for teamID, askInfo in PyGameData.g_teamFBEnterAskDict.items():
+ if askInfo:
+ askVer, askType, askMapID, askMapEx, askPlayerRetDict, askTick = askInfo
+ # 询问的做个10s预防,超时的话移除
+ if tick - askTick <= 10000:
+ continue
+ PyGameData.g_teamFBEnterAskDict.pop(teamID)
+ GameWorld.ErrLog("队伍进入副本询问超时,强制移除询问状态! teamID=%s,askVer=%s,askType=%s,askMapID=%s,askMapEx=%s,askPlayerRetDict=%s,askTick=%s,tick=%s"
+ % (teamID, askVer, askType, askMapID, askMapEx, askPlayerRetDict, askTick, tick))
+
if not PyGameData.g_prepareTeamDict:
return
@@ -2915,3 +2927,44 @@
SyncTeamEnterFBPrepareInfo(curTeam, askMapID, askMapEx, memStateDict, True)
return
+#// B9 0A 按条件邀请玩家加入队伍 #tagCGInvitePlayerJoinTeamByLV
+#
+#struct tagCGInvitePlayerJoinTeamByLV
+#{
+# tagHead Head;
+# WORD LVLimit; // 目标玩家大于等于此等级
+# BYTE InviteCnt; // 邀请玩家个数
+#};
+def OnInvitePlayerJoinTeamByLV(index, clientData, tick):
+ curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+ lvlimit = clientData.LVLimit
+ inviteCnt = clientData.InviteCnt
+
+ curPlayerTeam = curPlayer.GetTeam()
+ if not curPlayerTeam:
+ return
+ curInviteCnt = 0 #当前邀请数量
+ playerManager = GameWorld.GetPlayerManager()
+ playerCount = playerManager.GetActivePlayerCount()
+ if playerCount < 2:
+ return
+ indexList = range(playerCount)
+ random.shuffle(indexList)
+ for i in indexList:
+ tagPlayer = playerManager.GetActivePlayerAt(i)
+ if tagPlayer == None or not tagPlayer.GetInitOK():
+ continue
+ if PlayerControl.GetIsTJG(tagPlayer):
+ continue
+ if tagPlayer.GetPlayerID() == curPlayer.GetPlayerID():
+ continue
+ if tagPlayer.GetLV() < lvlimit:
+ continue
+ if tagPlayer.GetTeam():
+ continue
+ if InvitePlayerJoinTeamReq(curPlayer, tagPlayer, curPlayerTeam, tick):
+ curInviteCnt +=1
+ if curInviteCnt >= inviteCnt:
+ break
+
+ return
\ No newline at end of file
--
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