From 53cbbf89c5afe444a420c0ec3d5c8cd05d1b1bd1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 07 三月 2024 19:06:54 +0800
Subject: [PATCH] 10130 【后端】福地争夺资源功能

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py |    6 ++++++
 1 files changed, 6 insertions(+), 0 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
index 202bbd7..090aed6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py
@@ -157,6 +157,7 @@
 import PlayerLove
 import GameObj
 import PlayerChangeJob
+import PlayerMineArea
 
 import datetime
 import time
@@ -960,6 +961,8 @@
     PlayerZhanling.OnPlayerLogin(curPlayer)
     PlayerTask.OnPlayerLogin(curPlayer)
     PlayerCutTree.OnPlayerLogin(curPlayer)
+    PlayerMineArea.OnPlayerLogin(curPlayer)
+    
     # 上线查询一次充值订单
     curPlayer.SendDBQueryRecharge()
     
@@ -5717,6 +5720,9 @@
     #战令奖励
     elif rewardType == ChConfig.Def_RewardType_Zhanling:
         PlayerZhanling.GetZhanlingReward(curPlayer, dataEx, dataExStr)
+    #福地聚宝盆奖励
+    elif rewardType == ChConfig.Def_RewardType_MineTreasure:
+        PlayerMineArea.GetMineTreasureAward(curPlayer, dataEx)
     #玩法前瞻奖励
     elif rewardType == ChConfig.Def_RewardType_GameNotice:
         OnGiveAwardByClient(curPlayer, rewardType, ChConfig.Def_PDict_GameNoticeAwardState, IpyGameDataPY.GetFuncEvalCfg("GameNoticeReward", 1))

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