From 53cbbf89c5afe444a420c0ec3d5c8cd05d1b1bd1 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 07 三月 2024 19:06:54 +0800 Subject: [PATCH] 10130 【后端】福地争夺资源功能 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | 6 ++++++ 1 files changed, 6 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py index 202bbd7..090aed6 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py @@ -157,6 +157,7 @@ import PlayerLove import GameObj import PlayerChangeJob +import PlayerMineArea import datetime import time @@ -960,6 +961,8 @@ PlayerZhanling.OnPlayerLogin(curPlayer) PlayerTask.OnPlayerLogin(curPlayer) PlayerCutTree.OnPlayerLogin(curPlayer) + PlayerMineArea.OnPlayerLogin(curPlayer) + # 上线查询一次充值订单 curPlayer.SendDBQueryRecharge() @@ -5717,6 +5720,9 @@ #战令奖励 elif rewardType == ChConfig.Def_RewardType_Zhanling: PlayerZhanling.GetZhanlingReward(curPlayer, dataEx, dataExStr) + #福地聚宝盆奖励 + elif rewardType == ChConfig.Def_RewardType_MineTreasure: + PlayerMineArea.GetMineTreasureAward(curPlayer, dataEx) #玩法前瞻奖励 elif rewardType == ChConfig.Def_RewardType_GameNotice: OnGiveAwardByClient(curPlayer, rewardType, ChConfig.Def_PDict_GameNoticeAwardState, IpyGameDataPY.GetFuncEvalCfg("GameNoticeReward", 1)) -- Gitblit v1.8.0