From 54123ff9101933e22cde70fdec884ec8faf8ac87 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期四, 08 八月 2019 19:05:01 +0800
Subject: [PATCH] Merge branch 'master' of http://mobile.173on.com:10010/r/SnxxServerCode
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py | 24 +++++++++---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py | 18 +++++++++
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 18 +++++++++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 22 ++++++++++-
4 files changed, 74 insertions(+), 8 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index 2bd19a9..dad96f2 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -328,8 +328,14 @@
Def_Effect_CON = 4
#增加HP
Def_Effect_MaxHP = 6
+Def_Effect_MaxHP_ShenPin = 152 # 神品
+Def_Effect_MaxHP_XianPin = 153 # 仙品
+Def_Effect_MaxHP_JiPin = 154 # 极品
#增加%d伤害值(物理和魔法的最大/小),只用到a值
Def_Effect_Atk = 7
+Def_Effect_Atk_ShenPin = 149 # 神品
+Def_Effect_Atk_XianPin = 150 # 仙品
+Def_Effect_Atk_JiPin = 151 # 极品
#增加%d防御值
Def_Effect_Def = 8
#命中(A值为具体值)
@@ -368,8 +374,14 @@
Def_Effect_PetDamPer = 25
#冰攻(A值为具体值) 真实伤害元素攻击, 无视防御, 只有元素防御可以减免伤害, 此项目用冰元素代替
Def_Effect_IceAtk = 26
+Def_Effect_IceAtk_ShenPin = 155 # 神品
+Def_Effect_IceAtk_XianPin = 156 # 仙品
+Def_Effect_IceAtk_JiPin = 157 # 极品
#冰防(A值为具体值) 真实抵抗元素抵抗, 减免元素攻击造成的伤害, 此项目用冰元素代替
Def_Effect_IceDef = 27
+Def_Effect_IceDef_ShenPin = 158 # 神品
+Def_Effect_IceDef_XianPin = 159 # 仙品
+Def_Effect_IceDef_JiPin = 160 # 极品
#无视防御几率提升
Def_Effect_IgnoreDefRate = 28
#无视防御抗性, 受击时减少对方的无视防御属性
@@ -439,8 +451,14 @@
Def_Effect_IceDefPer = 62
#基础装备生命百分比
Def_Effect_BaseEquipMaxHPAddPer = 63
+Def_Effect_BaseEquipMaxHPAddPer_ShenPin = 164 # 神品
+Def_Effect_BaseEquipMaxHPAddPer_XianPin = 165 # 仙品
+Def_Effect_BaseEquipMaxHPAddPer_JiPin = 166 # 极品
#基础装备攻击百分比
Def_Effect_BaseEquipAtkAddPer = 65
+Def_Effect_BaseEquipAtkAddPer_ShenPin = 161 # 神品
+Def_Effect_BaseEquipAtkAddPer_XianPin = 162 # 仙品
+Def_Effect_BaseEquipAtkAddPer_JiPin = 163 # 极品
#防具防御百分比 - 废弃
Def_Effect_ArmorDefAddPer = 66
#主手基础属性值 百分比
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index b8e01dc..c5e4c78 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -4062,6 +4062,9 @@
#战斗线性
ShareDefine.Def_Effect_MaxHP:[[TYPE_Calc_AttrMaxHP], False, TYPE_Linear], # 最大血量
+ ShareDefine.Def_Effect_MaxHP_ShenPin:[[TYPE_Calc_AttrMaxHP], False, TYPE_Linear], # 最大血量
+ ShareDefine.Def_Effect_MaxHP_XianPin:[[TYPE_Calc_AttrMaxHP], False, TYPE_Linear], # 最大血量
+ ShareDefine.Def_Effect_MaxHP_JiPin:[[TYPE_Calc_AttrMaxHP], False, TYPE_Linear], # 最大血量
ShareDefine.Def_Effect_MaxMP:[[TYPE_Calc_AttrMaxMP], False, TYPE_Linear],
ShareDefine.Def_Effect_Def:[[TYPE_Calc_AttrDEF], False, TYPE_Linear],
ShareDefine.Def_Effect_Miss:[[TYPE_Calc_AttrMiss], False, TYPE_Linear],
@@ -4072,6 +4075,9 @@
ShareDefine.Def_Effect_MinAtk:[[TYPE_Calc_AttrATKMin], False, TYPE_Linear],
ShareDefine.Def_Effect_MaxAtk:[[TYPE_Calc_AttrATKMax], False, TYPE_Linear],
ShareDefine.Def_Effect_Atk:[[TYPE_Calc_AttrATKMin, TYPE_Calc_AttrATKMax], False, TYPE_Linear],
+ ShareDefine.Def_Effect_Atk_ShenPin:[[TYPE_Calc_AttrATKMin, TYPE_Calc_AttrATKMax], False, TYPE_Linear],
+ ShareDefine.Def_Effect_Atk_XianPin:[[TYPE_Calc_AttrATKMin, TYPE_Calc_AttrATKMax], False, TYPE_Linear],
+ ShareDefine.Def_Effect_Atk_JiPin:[[TYPE_Calc_AttrATKMin, TYPE_Calc_AttrATKMax], False, TYPE_Linear],
#ShareDefine.Def_Effect_Atk:[[TYPE_Calc_AttrATKMin, TYPE_Calc_AttrATKMax,
# TYPE_Calc_AttrMATKMin, TYPE_Calc_AttrMATKMax], False, TYPE_Linear],
ShareDefine.Def_Effect_AddAtk:[[TYPE_Calc_AttrATKMax], False, TYPE_Linear],
@@ -4099,12 +4105,18 @@
AttrName_MaxMP:[[TYPE_Calc_AttrMaxMP], False, TYPE_Linear],
AttrName_IceAtk:[[TYPE_Calc_AttrIceAtk], False, TYPE_Linear],
ShareDefine.Def_Effect_IceAtk:[[TYPE_Calc_AttrIceAtk], False, TYPE_Linear],
+ ShareDefine.Def_Effect_IceAtk_ShenPin:[[TYPE_Calc_AttrIceAtk], False, TYPE_Linear],
+ ShareDefine.Def_Effect_IceAtk_XianPin:[[TYPE_Calc_AttrIceAtk], False, TYPE_Linear],
+ ShareDefine.Def_Effect_IceAtk_JiPin:[[TYPE_Calc_AttrIceAtk], False, TYPE_Linear],
AttrName_FireAtk:[[TYPE_Calc_AttrFireAtk], False, TYPE_Linear],
AttrName_PoisonAtk:[[TYPE_Calc_AttrPoisonAtk], False, TYPE_Linear],
AttrName_ThunderAtk:[[TYPE_Calc_AttrThunderAtk], False, TYPE_Linear],
AttrName_WindAtk:[[TYPE_Calc_AttrWindAtk], False, TYPE_Linear],
AttrName_IceDef:[[TYPE_Calc_AttrIceDef], False, TYPE_Linear],
ShareDefine.Def_Effect_IceDef:[[TYPE_Calc_AttrIceDef], False, TYPE_Linear],
+ ShareDefine.Def_Effect_IceDef_ShenPin:[[TYPE_Calc_AttrIceDef], False, TYPE_Linear],
+ ShareDefine.Def_Effect_IceDef_XianPin:[[TYPE_Calc_AttrIceDef], False, TYPE_Linear],
+ ShareDefine.Def_Effect_IceDef_JiPin:[[TYPE_Calc_AttrIceDef], False, TYPE_Linear],
AttrName_FireDef:[[TYPE_Calc_AttrFireDef], False, TYPE_Linear],
AttrName_PoisonDef:[[TYPE_Calc_AttrPoisonDef], False, TYPE_Linear],
AttrName_ThunderDef:[[TYPE_Calc_AttrThunderDef], False, TYPE_Linear],
@@ -4291,8 +4303,14 @@
EquipBassAttrAddInfoSet = {
ShareDefine.Def_Effect_EquipBaseAddPer: [-1, [ShareDefine.Def_Effect_Atk, ShareDefine.Def_Effect_MinAtk, ShareDefine.Def_Effect_MaxAtk, ShareDefine.Def_Effect_MaxHP, ShareDefine.Def_Effect_Def]],
ShareDefine.Def_Effect_BaseEquipAddPer: [-2, [ShareDefine.Def_Effect_Atk, ShareDefine.Def_Effect_MinAtk, ShareDefine.Def_Effect_MaxAtk, ShareDefine.Def_Effect_MaxHP, ShareDefine.Def_Effect_Def]],
- ShareDefine.Def_Effect_BaseEquipAtkAddPer: [-2, [ShareDefine.Def_Effect_Atk, ShareDefine.Def_Effect_MinAtk, ShareDefine.Def_Effect_MaxAtk]],
- ShareDefine.Def_Effect_BaseEquipMaxHPAddPer: [-2, [ShareDefine.Def_Effect_MaxHP]],
+ ShareDefine.Def_Effect_BaseEquipAtkAddPer: [-2, [ShareDefine.Def_Effect_Atk, ShareDefine.Def_Effect_MinAtk, ShareDefine.Def_Effect_MaxAtk]],
+ ShareDefine.Def_Effect_BaseEquipAtkAddPer_ShenPin: [-2, [ShareDefine.Def_Effect_Atk, ShareDefine.Def_Effect_MinAtk, ShareDefine.Def_Effect_MaxAtk]],
+ ShareDefine.Def_Effect_BaseEquipAtkAddPer_XianPin: [-2, [ShareDefine.Def_Effect_Atk, ShareDefine.Def_Effect_MinAtk, ShareDefine.Def_Effect_MaxAtk]],
+ ShareDefine.Def_Effect_BaseEquipAtkAddPer_JiPin: [-2, [ShareDefine.Def_Effect_Atk, ShareDefine.Def_Effect_MinAtk, ShareDefine.Def_Effect_MaxAtk]],
+ ShareDefine.Def_Effect_BaseEquipMaxHPAddPer: [-2, [ShareDefine.Def_Effect_MaxHP]],
+ ShareDefine.Def_Effect_BaseEquipMaxHPAddPer_ShenPin: [-2, [ShareDefine.Def_Effect_MaxHP]],
+ ShareDefine.Def_Effect_BaseEquipMaxHPAddPer_XianPin: [-2, [ShareDefine.Def_Effect_MaxHP]],
+ ShareDefine.Def_Effect_BaseEquipMaxHPAddPer_JiPin: [-2, [ShareDefine.Def_Effect_MaxHP]],
ShareDefine.Def_Effect_WeaponAddPer: [ShareDefine.retWeapon, [ShareDefine.Def_Effect_Atk, ShareDefine.Def_Effect_MinAtk, ShareDefine.Def_Effect_MaxAtk]],
ShareDefine.Def_Effect_Weapon2AddPer: [ShareDefine.retWeapon2, [ShareDefine.Def_Effect_Atk, ShareDefine.Def_Effect_MinAtk, ShareDefine.Def_Effect_MaxAtk]],
ShareDefine.Def_Effect_BeltAddPer: [ShareDefine.retBelt, [ShareDefine.Def_Effect_Atk, ShareDefine.Def_Effect_MinAtk, ShareDefine.Def_Effect_MaxAtk]],
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
index 89dc6d7..e7341ce 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
@@ -419,19 +419,31 @@
if lingQiIpyData:
gsValueEx += lingQiIpyData.GetLingQiAttrScore()
- Atk = attrDict.get(ShareDefine.Def_Effect_Atk, 0)
+ Atk = attrDict.get(ShareDefine.Def_Effect_Atk, 0) + attrDict.get(ShareDefine.Def_Effect_Atk_ShenPin, 0) \
+ + attrDict.get(ShareDefine.Def_Effect_Atk_XianPin, 0) + attrDict.get(ShareDefine.Def_Effect_Atk_JiPin, 0)
MinAtk = attrDict.get(ShareDefine.Def_Effect_MinAtk, 0) + Atk
MaxAtk = attrDict.get(ShareDefine.Def_Effect_MaxAtk, 0) + Atk
- MaxHP = attrDict.get(ShareDefine.Def_Effect_MaxHP, 0)
+ MaxHP = attrDict.get(ShareDefine.Def_Effect_MaxHP, 0) + attrDict.get(ShareDefine.Def_Effect_MaxHP_ShenPin, 0) \
+ + attrDict.get(ShareDefine.Def_Effect_MaxHP_XianPin, 0) + attrDict.get(ShareDefine.Def_Effect_MaxHP_JiPin, 0)
Def = attrDict.get(ShareDefine.Def_Effect_Def, 0)
ArmorDefPer = 0
- IceAtk = attrDict.get(ShareDefine.Def_Effect_IceAtk, 0)
- IceDef = attrDict.get(ShareDefine.Def_Effect_IceDef, 0)
+ IceAtk = attrDict.get(ShareDefine.Def_Effect_IceAtk, 0) + attrDict.get(ShareDefine.Def_Effect_IceAtk_ShenPin, 0) \
+ + attrDict.get(ShareDefine.Def_Effect_IceAtk_XianPin, 0) + attrDict.get(ShareDefine.Def_Effect_IceAtk_JiPin, 0)
+ IceDef = attrDict.get(ShareDefine.Def_Effect_IceDef, 0) + attrDict.get(ShareDefine.Def_Effect_IceDef_ShenPin, 0) \
+ + attrDict.get(ShareDefine.Def_Effect_IceDef_XianPin, 0) + attrDict.get(ShareDefine.Def_Effect_IceDef_JiPin, 0)
FabaoHurt = attrDict.get(ShareDefine.Def_Effect_FabaoHurt, 0)
AtkBackHP = attrDict.get(ShareDefine.Def_Effect_AtkBackHP, 0)
- BaseEquipMaxHPAddPer = attrDict.get(ShareDefine.Def_Effect_BaseEquipMaxHPAddPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetBaseEquipMaxHPAddPerC())
- BaseEquipAtkAddPer = attrDict.get(ShareDefine.Def_Effect_BaseEquipAtkAddPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetBaseEquipAtkAddPerC())
+ BaseEquipMaxHPAddPer = (attrDict.get(ShareDefine.Def_Effect_BaseEquipMaxHPAddPer, 0)
+ + attrDict.get(ShareDefine.Def_Effect_BaseEquipMaxHPAddPer_ShenPin, 0)
+ + attrDict.get(ShareDefine.Def_Effect_BaseEquipMaxHPAddPer_XianPin, 0)
+ + attrDict.get(ShareDefine.Def_Effect_BaseEquipMaxHPAddPer_JiPin, 0)) \
+ * (1 if not gsParamIpyData else gsParamIpyData.GetBaseEquipMaxHPAddPerC())
+ BaseEquipAtkAddPer = (attrDict.get(ShareDefine.Def_Effect_BaseEquipAtkAddPer, 0)
+ + attrDict.get(ShareDefine.Def_Effect_BaseEquipAtkAddPer_ShenPin, 0)
+ + attrDict.get(ShareDefine.Def_Effect_BaseEquipAtkAddPer_XianPin, 0)
+ + attrDict.get(ShareDefine.Def_Effect_BaseEquipAtkAddPer_JiPin, 0)) \
+ * (1 if not gsParamIpyData else gsParamIpyData.GetBaseEquipAtkAddPerC())
AtkPer = 0#attrDict.get(ShareDefine.Def_Effect_AddAtkByPer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetAtkPerC())
DamagePer = 0#attrDict.get(ShareDefine.Def_Effect_DamagePer, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetDamagePerC())
SuperHitRate = 0#attrDict.get(ShareDefine.Def_Effect_SuperHitRate, 0) * (1 if not gsParamIpyData else gsParamIpyData.GetSuperHitRateC())
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
index 2bd19a9..dad96f2 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -328,8 +328,14 @@
Def_Effect_CON = 4
#增加HP
Def_Effect_MaxHP = 6
+Def_Effect_MaxHP_ShenPin = 152 # 神品
+Def_Effect_MaxHP_XianPin = 153 # 仙品
+Def_Effect_MaxHP_JiPin = 154 # 极品
#增加%d伤害值(物理和魔法的最大/小),只用到a值
Def_Effect_Atk = 7
+Def_Effect_Atk_ShenPin = 149 # 神品
+Def_Effect_Atk_XianPin = 150 # 仙品
+Def_Effect_Atk_JiPin = 151 # 极品
#增加%d防御值
Def_Effect_Def = 8
#命中(A值为具体值)
@@ -368,8 +374,14 @@
Def_Effect_PetDamPer = 25
#冰攻(A值为具体值) 真实伤害元素攻击, 无视防御, 只有元素防御可以减免伤害, 此项目用冰元素代替
Def_Effect_IceAtk = 26
+Def_Effect_IceAtk_ShenPin = 155 # 神品
+Def_Effect_IceAtk_XianPin = 156 # 仙品
+Def_Effect_IceAtk_JiPin = 157 # 极品
#冰防(A值为具体值) 真实抵抗元素抵抗, 减免元素攻击造成的伤害, 此项目用冰元素代替
Def_Effect_IceDef = 27
+Def_Effect_IceDef_ShenPin = 158 # 神品
+Def_Effect_IceDef_XianPin = 159 # 仙品
+Def_Effect_IceDef_JiPin = 160 # 极品
#无视防御几率提升
Def_Effect_IgnoreDefRate = 28
#无视防御抗性, 受击时减少对方的无视防御属性
@@ -439,8 +451,14 @@
Def_Effect_IceDefPer = 62
#基础装备生命百分比
Def_Effect_BaseEquipMaxHPAddPer = 63
+Def_Effect_BaseEquipMaxHPAddPer_ShenPin = 164 # 神品
+Def_Effect_BaseEquipMaxHPAddPer_XianPin = 165 # 仙品
+Def_Effect_BaseEquipMaxHPAddPer_JiPin = 166 # 极品
#基础装备攻击百分比
Def_Effect_BaseEquipAtkAddPer = 65
+Def_Effect_BaseEquipAtkAddPer_ShenPin = 161 # 神品
+Def_Effect_BaseEquipAtkAddPer_XianPin = 162 # 仙品
+Def_Effect_BaseEquipAtkAddPer_JiPin = 163 # 极品
#防具防御百分比 - 废弃
Def_Effect_ArmorDefAddPer = 66
#主手基础属性值 百分比
--
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