From 54257275bdaa30fb8d38da4144050511825d0d84 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 16 五月 2019 11:01:45 +0800
Subject: [PATCH] 3583 3524 【BUG】【2.0】妖王副本没有boss(进入副本如果boss已经被击杀则弹出结算界面)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDiceEx.py |   16 ++++++++++++++--
 1 files changed, 14 insertions(+), 2 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDiceEx.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDiceEx.py
index ace558c..e53692f 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDiceEx.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerDiceEx.py
@@ -13,7 +13,8 @@
 #
 # 详细描述: 我要太极
 #---------------------------------------------------------------------
-"""Version = 2016-09-26 20:00"""
+#"""Version = 2016-09-26 20:00"""
+#---------------------------------------------------------------------
 
 import GameWorld
 import IPY_GameWorld
@@ -25,6 +26,7 @@
 import ChConfig
 import IpyGameDataPY
 import PlayerActivity
+import PlayerSuccess
 import ItemCommon
 
 
@@ -70,6 +72,7 @@
             return
         if not __DoDicelogic(curPlayer):
             return
+        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_FeastRedPack_Dice, 1)
         
     elif diceType == 1:
         if not diceResult:
@@ -99,6 +102,8 @@
     diceRandomDict = IpyGameDataPY.GetFuncEvalCfg('DiceRandomList')
     
     diceRandomList = diceRandomDict.get(str(result).count('6'), [])
+    hasAdd = False #是否有增加6的数量
+    changeIndex = -1 #非6的索引
     for i in range(6):
         if isChange and GameWorld.GetDataByDigitPlace(result, i) == 6:
             continue
@@ -108,7 +113,14 @@
             GameWorld.ErrLog("    摇骰子没有随机到结果 DiceRandomList异常!")
             return
         result = GameWorld.ChangeDataByDigitPlace(result, i, resultNum)
+        if resultNum == 6:
+            hasAdd = True
+        elif changeIndex == -1:
+            changeIndex = i
+        
         #GameWorld.DebugLog("    摇骰子结果 resultNum=%s, result=%s" % (resultNum, result))
+    if isChange and not hasAdd and changeIndex >=0:
+        result = GameWorld.ChangeDataByDigitPlace(result, changeIndex, 6)
     GameWorld.DebugLog("    摇骰子结果 result=%s,isChange=%s" % (result, isChange))
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Dice_Result, result)
     if result == 666666:
@@ -131,7 +143,7 @@
             PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_998371")
             return
         # 给物品
-        ItemControler.GivePlayerItem(curPlayer, itemInfo[0], itemInfo[1], 1, [IPY_GameWorld.rptItem], 
+        ItemControler.GivePlayerItem(curPlayer, itemInfo[0], itemInfo[1], 0, [IPY_GameWorld.rptItem], 
                                      event=[ChConfig.ItemGive_DiceEx, False, {}])
     reExp = PlayerControl.GetPlayerReExp(curPlayer)
     exp = eval(prizeInfo.get("exp", '0'))

--
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