From 542b896965d8b73ce4434de75c7eb232378c0a64 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 23 一月 2019 10:57:47 +0800
Subject: [PATCH] 6001 【后端】【1.5.100】七日巡礼增加条件(封包)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py | 24 ++++++++++++++++++------
1 files changed, 18 insertions(+), 6 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py
index 9f113ac..0d9bbe8 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_XMZZ.py
@@ -27,6 +27,7 @@
import ItemCommon
import FormulaControl
import NPCCustomRefresh
+import PlayerWeekParty
import PlayerSuccess
import PyGameData
import EventReport
@@ -137,7 +138,7 @@
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_XMZZLastStartTime, curtime)
#FBCommon.SetFBStep(FB_Step_Prepare, tick)
#PrepareXMZZPK(curPlayer, tick)
-
+ PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_XMZZ, 1)
msgInfo = str([1]) # 是否刚开始
GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(curPlayer.GetID(), 0, 0, 'XMZZStartFight', msgInfo, len(msgInfo))
curPlayer.SetHP(curPlayer.GetMaxHP())
@@ -175,7 +176,9 @@
fbStep = GameWorld.GetGameFB().GetFBStep()
# # 副本准备
-# if fbStep == FB_Step_Prepare:
+ if fbStep == FB_Step_Prepare:
+ ResetPos(tick)
+
# PrepareXMZZPK(tick)
# # 副本进行中
if fbStep == FB_Step_Fighting:
@@ -185,6 +188,15 @@
# __DoLogic_FB_Over(tick)
+ return
+
+def ResetPos(tick):
+ if tick - GameWorld.GetGameFB().GetFBStepTick() < 1 * 1000:
+ return
+ FBCommon.SetFBStep(FB_Step_Fighting, tick)
+ curPlayer = FBCommon.GetCurSingleFBPlayer()
+ if curPlayer:
+ __ResetPos(curPlayer)
return
def __ChcekFBOver(tick):
@@ -240,10 +252,10 @@
#===============================================================================================
FBCommon.SetFBStep(FB_Step_Prepare, tick)
#重置坐标
- __ResetPos(curPlayer)
+ #__ResetPos(curPlayer)
FBCommon.Sync_Player_TimeTick(IPY_GameWorld.tttWaitStart, __GetFightTime()[Def_PrepareTime] * 1000)
- FBCommon.SetFBStep(FB_Step_Fighting, tick)
+ #FBCommon.SetFBStep(FB_Step_Fighting, tick)
if not vsPlayerInfo:
return
@@ -355,8 +367,8 @@
# @return 返回值无意义
# @remarks 玩家主动离开副本.
def DoPlayerDead(curPlayer):
- if GameWorld.GetGameFB().GetFBStep() != FB_Step_Fighting:
- return
+# if GameWorld.GetGameFB().GetFBStep() != FB_Step_Fighting:
+# return
HPPer = __GetHPPer(curPlayer)
__SendPKResult(curPlayer, 0, 1, HPPer)
--
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