From 542b896965d8b73ce4434de75c7eb232378c0a64 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期三, 23 一月 2019 10:57:47 +0800
Subject: [PATCH] 6001 【后端】【1.5.100】七日巡礼增加条件(封包)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py | 185 +++++++++++++++++++++++++++++++++++++++++++++
1 files changed, 183 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
index 042ae17..47c70b3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
@@ -1095,6 +1095,18 @@
PlayerControl.GiveMoney(curPlayer, ShareDefine.TYPE_Price_Honor, itemCount)
return True
+ def __CrossServerPutInItem(self, packIndex, tagItem, event=["", False, {}]):
+ ## 跨服获得物品
+ if packIndex not in [IPY_GameWorld.rptItem, ShareDefine.rptDogzItem, ShareDefine.rptZhuXianItem]:
+ #GameWorld.DebugLog("跨服获得物品不同步, packIndex=%s" % (packIndex))
+ return
+ curPlayer = self.__Player
+ serverGroupID = PlayerControl.GetPlayerServerGroupID(curPlayer)
+ itemData = [tagItem.GetItemTypeID(), tagItem.GetCount(), tagItem.GetIsBind(), tagItem.GetUserData()]
+ itemMsg = {"PlayerID":curPlayer.GetPlayerID(), "ItemData":itemData, "PackIndex":packIndex, "Event":event}
+ GameWorld.SendMsgToClientServer(ShareDefine.CrossServerMsg_PutInItem, itemMsg, [serverGroupID])
+ return
+
## 放入物品
# @param packIndex 背包索引
# @param tagItem 物品
@@ -1112,6 +1124,13 @@
if not curItemData:
return False
+ if GameWorld.IsCrossServer():
+ self.__CrossServerPutInItem(packIndex, tagItem, event)
+ tagItem.Clear()
+ return True
+ if CheckChangeOldItem(curPlayer, tagItem):
+ tagItem.Clear()
+ return True
packIndex = ChConfig.GetItemPackType(curItemData.GetType(), packIndex)
if not self.CanPutInItem(packIndex, tagItem.GetItemTypeID(), GetItemCount(tagItem), tagItem.GetIsBind(), defaultPile):
@@ -1273,10 +1292,32 @@
return
def CheckRolePackEquipAttr(self):
+ ''' 玩家上线修复装备属性bug
+ 版本1:邮件给装备没有传奇属性,检查无传奇属性装备
+ 版本2:绝版属性数值调整,已获得的装备重新刷下
+ '''
curPlayer = self.__Player
+ checkVersion = 20190103
key = "LoginCheckEquipAttr"
- if curPlayer.NomalDictGetProperty(key):
+ curVersion = curPlayer.NomalDictGetProperty(key)
+ if curVersion == checkVersion:
return
+ playerID = curPlayer.GetPlayerID()
+ GameWorld.Log("玩家上线处理装备属性! curVersion=%s,checkVersion=%s" % (curVersion, checkVersion), playerID)
+
+ outOfPrintAttrItemDict = {} # 有绝版属性的定制物品属性信息 {itemID:[绝版属性ID列表, 绝版属性数值列表], ...}
+ ipyDataMgr = IpyGameDataPY.IPY_Data()
+ for i in xrange(ipyDataMgr.GetAppointItemCount()):
+ ipyData = ipyDataMgr.GetAppointItemByIndex(i)
+ outOfPrintAttrList = ipyData.GetOutOfPrintAttr()
+ outOfPrintAttrValueList = ipyData.GetOutOfPrintAttrValue()
+ if not outOfPrintAttrList or len(outOfPrintAttrList) != len(outOfPrintAttrValueList):
+ continue
+ itemID = GetAppointItemRealID(ipyData.GetID())
+ if not itemID:
+ continue
+ outOfPrintAttrItemDict[itemID] = [outOfPrintAttrList, outOfPrintAttrValueList]
+
checkPackList = [IPY_GameWorld.rptEquip, IPY_GameWorld.rptItem, IPY_GameWorld.rptWarehouse]
for packType in checkPackList:
curPack = curPlayer.GetItemManager().GetPack(packType)
@@ -1288,8 +1329,21 @@
isEquip = ItemCommon.CheckItemIsEquip(curItem)
if not isEquip:
continue
+ itemID = curItem.GetItemTypeID()
self.CheckEquipAttr(packType, curItem)
- PlayerControl.NomalDictSetProperty(curPlayer, key, 1)
+
+ # 重刷绝版属性
+ if itemID in outOfPrintAttrItemDict:
+ outOfPrintAttrList, outOfPrintAttrValueList = outOfPrintAttrItemDict[itemID]
+ curItem.ClearUserAttr(ShareDefine.Def_IudetOutOfPrintAttrID)
+ curItem.ClearUserAttr(ShareDefine.Def_IudetOutOfPrintAttrValue)
+ for outOfPrintAttrIndex in xrange(len(outOfPrintAttrList)):
+ curItem.AddUserAttr(ShareDefine.Def_IudetOutOfPrintAttrID, outOfPrintAttrList[outOfPrintAttrIndex])
+ curItem.AddUserAttr(ShareDefine.Def_IudetOutOfPrintAttrValue, outOfPrintAttrValueList[outOfPrintAttrIndex])
+ GameWorld.Log(" 玩家登录重刷装备绝版属性: packType=%s,i=%s,itemID=%s,outOfPrintAttrList=%s,outOfPrintAttrValueList=%s"
+ % (packType, i, itemID, outOfPrintAttrList, outOfPrintAttrValueList), playerID)
+
+ PlayerControl.NomalDictSetProperty(curPlayer, key, checkVersion)
return
## 是否能放入物品
@@ -1301,6 +1355,8 @@
# @return True or False
# @remarks 函数详细说明.
def CanPutInItem(self, packIndex, curItemID, curItemCount, isBind, defaultPile=True):
+ if GameWorld.IsCrossServer():
+ return True
checkRet, putIndex = self.CanPutInItemEx(packIndex, curItemID, curItemCount, isBind, defaultPile)
return checkRet
@@ -2360,6 +2416,10 @@
if itemType == ChConfig.Def_ItemType_retWing:
return __GetAddWingLegendAttr(curItem)
+ isZhuXianEquip = ItemCommon.GetIsZhuXianEquip(curItem)
+ if isZhuXianEquip:
+ return __GetRandLegendAttr(curItem)
+
itemColor = curItem.GetItemColor()
itemClassLV = ItemCommon.GetItemClassLV(curItem)
itemQuality = curItem.GetItemQuality()
@@ -2456,6 +2516,76 @@
# GameWorld.DebugLog("commAttrList=%s, goodAttrList=%s, specAttrList=%s" % (commAttrList, goodAttrList, specAttrList))
# GameWorld.DebugLog("randAttrIDList=%s,curLegAttrIDList=%s, curLegAttrValueList=%s"
# % (randAttrIDList, curLegAttrIDList, curLegAttrValueList))
+ return [curLegAttrIDList, curLegAttrValueList]
+
+def __GetRandLegendAttr(curItem):
+ # 纯随机类型及数值的规则
+
+ itemType = curItem.GetType()
+ equipTypeRandGroupDict = IpyGameDataPY.GetFuncEvalCfg("LegendAttrRandRule", 2, {}) # 随机传奇属性类型组配置: {(装备类型1, 装备类型2, ...):[传奇属性类型组1, ...], ...}
+ if itemType in equipTypeRandGroupDict:
+ randGroupList = equipTypeRandGroupDict[itemType]
+ else:
+ randGroupList = []
+ for typeTuple, groupList in equipTypeRandGroupDict.items():
+ if not isinstance(typeTuple, tuple):
+ continue
+ if itemType in typeTuple:
+ randGroupList = groupList
+ break
+
+ if not randGroupList:
+ GameWorld.ErrLog("该物品类型没有传奇属性!itemType=%s" % itemType)
+ return
+
+ randLegendAttrIDLsit = []
+ legendAttrGroupDict = IpyGameDataPY.GetFuncEvalCfg("LegendAttrRandRule", 1, {}) # 传奇类型组 {1:[传奇属性类型ID组], ...}
+ for groupType in randGroupList:
+ if groupType not in legendAttrGroupDict:
+ GameWorld.ErrLog("没有配置传奇属性组对应传奇属性类型列表! groupType=%s" % groupType)
+ continue
+ randLegendAttrIDLsit += legendAttrGroupDict[groupType]
+
+ if not randLegendAttrIDLsit:
+ return
+
+ itemClassLV = ItemCommon.GetItemClassLV(curItem)
+ itemQuality = curItem.GetItemQuality()
+ randCountKey = (itemClassLV, itemQuality)
+ randCountDict = IpyGameDataPY.GetFuncEvalCfg("LegendAttrRandRule", 3) # 随机条数: {(阶,星):[随机条数A, 随机条数B]], ...}
+ if randCountKey not in randCountDict:
+ GameWorld.ErrLog("没有配置装备阶星对应随机传奇属性条数: itemClassLV=%s, itemQuality=%s" % (itemClassLV, itemQuality))
+ return
+ randCountList = randCountDict[randCountKey]
+ if not randCountList or len(randCountList) != 2:
+ return
+ legAttrCnt = random.randint(randCountList[0], randCountList[1])
+ legAttrCnt = min(len(randLegendAttrIDLsit), legAttrCnt)
+ curLegAttrIDList = random.sample(randLegendAttrIDLsit, legAttrCnt)
+ curLegAttrValueList = []
+
+ randValueListDict = IpyGameDataPY.GetFuncEvalCfg("LegendAttrRandRule", 4) # 随机数值: {传奇属性类型:[随机数值1, 数值2, ...], ...}
+ maxValueMinCountDict = IpyGameDataPY.GetFuncEvalCfg("LegendAttrRandRule", 5) # 保底最大数值条数: {(阶,星):条数, ...], ...} 没配置的默认0
+ maxValueMinCount = maxValueMinCountDict.get((itemClassLV, itemQuality), 0)
+ if legAttrCnt < maxValueMinCount:
+ GameWorld.ErrLog("传奇属性条数少于保底最大数值条数: itemClassLV=%s, itemQuality=%s, legAttrCnt=%s, maxValueMinCount=%s"
+ % (itemClassLV, itemQuality, legAttrCnt, maxValueMinCount))
+ return
+
+ for i, attrID in enumerate(curLegAttrIDList):
+ if attrID not in randValueListDict:
+ GameWorld.ErrLog("传奇属性没有配置随机数值范围或配置错误: attrID=%s" % (attrID))
+ return
+ randValueList = randValueListDict[attrID]
+ if i < maxValueMinCount:
+ randValue = max(randValueList)
+ else:
+ randValue = random.choice(randValueList)
+ curLegAttrValueList.append(randValue)
+
+# GameWorld.DebugLog("itemType=%s,itemClassLV=%s,itemQuality=%s,randLegendAttrIDLsit=%s" % (itemType, itemClassLV, itemQuality, randLegendAttrIDLsit))
+# GameWorld.DebugLog("legAttrCnt=%s,maxValueMinCount=%s" % (legAttrCnt, maxValueMinCount))
+# GameWorld.DebugLog("curLegAttrIDList=%s,curLegAttrValueList=%s" % (curLegAttrIDList, curLegAttrValueList))
return [curLegAttrIDList, curLegAttrValueList]
def __GetAddWingLegendAttr(curItem):
@@ -2576,3 +2706,54 @@
return
+def CheckChangeOldItem(curPlayer, tagItem):
+ ##替换旧物品
+ itemID = tagItem.GetItemTypeID()
+ changeOldItemDict = IpyGameDataPY.GetFuncEvalCfg('ChangeOldItem', 1, {})
+ if itemID not in changeOldItemDict:
+ return
+ itemCnt = GetItemCount(tagItem)
+ isBind = tagItem.GetIsBind()
+ toItemID, toCnt, mailKey = changeOldItemDict[itemID]
+ giveCnt = itemCnt * toCnt
+ PlayerControl.SendMailByKey(mailKey, [curPlayer.GetPlayerID()], [[toItemID, giveCnt, isBind]])
+ return True
+
+def LoginCheckChangeOldItem(curPlayer):
+ ##登录检查替换旧物品
+ if GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_GodWeaponItem):
+ return
+ GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_GodWeaponItem, 1)
+ giveItemDict = {}
+ mailDict = {}
+ for packIndex in [IPY_GameWorld.rptItem, IPY_GameWorld.rptWarehouse, ShareDefine.rptTreasure]:
+ curPack = curPlayer.GetItemManager().GetPack(packIndex)
+ for i in xrange(curPack.GetCount()):
+ curItem = curPack.GetAt(i)
+ if not curItem:
+ continue
+ itemID = curItem.GetItemTypeID()
+ changeOldItemDict = IpyGameDataPY.GetFuncEvalCfg('ChangeOldItem', 1, {})
+ if itemID not in changeOldItemDict:
+ continue
+ isBind = curItem.GetIsBind()
+ itemCount = curItem.GetCount()
+ toItemID, toCnt, mailKey = changeOldItemDict[itemID]
+ giveCnt = itemCount * toCnt
+ keyStr = '%s_%s'%(toItemID, isBind)
+ giveItemDict[keyStr] = giveItemDict.get(keyStr, 0) + giveCnt
+ ItemCommon.DelItem(curPlayer, curItem, itemCount, False, "ChangeOldItem")
+ if mailKey not in mailDict:
+ mailDict[mailKey] = [keyStr]
+ if keyStr not in mailDict[mailKey]:
+ mailDict[mailKey].append(keyStr)
+ for mailKey, keyStrList in mailDict.items():
+ itemList = []
+ for keyStr in keyStrList:
+ if keyStr not in giveItemDict:
+ continue
+ giveCnt = giveItemDict[keyStr]
+ itemID, isBind = keyStr.split('_')
+ itemList.append([int(itemID), giveCnt, int(isBind)])
+ PlayerControl.SendMailByKey(mailKey, [curPlayer.GetID()], itemList)
+ return
\ No newline at end of file
--
Gitblit v1.8.0