From 54531eb1ab1a76b508129e21ec5b7c32a1c7d0dc Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 10 一月 2019 17:43:10 +0800 Subject: [PATCH] 5722 【后端】【1.5】跨服BOSS开发(跨服boss地图支持挂机经验) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | 16 ++++++++-------- 1 files changed, 8 insertions(+), 8 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py index 7fef4cf..d7dd489 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py @@ -240,7 +240,7 @@ playerControl = PlayerControl.PlayerControl(curPlayer) playerControl.ReCalcAllState() - if PlayerControl.GetCrossRealmState(curPlayer): + if PlayerControl.GetCrossMapID(curPlayer): CrossRealmPlayer.DoExitCrossRealm(curPlayer) return @@ -376,7 +376,7 @@ # !!!必要发送的数据要注意位置 if GameWorld.IsCrossServer(): curPlayer.SetForbiddenSyncClientState(False) - PlayerControl.SetCrossRealmState(curPlayer, curPlayer.GetMapID()) # 因为主服上传数据之前该值为0,所以登录跨服后在跨服服务器要设置为1 + PlayerControl.SetCrossMapID(curPlayer, curPlayer.GetMapID()) # 因为主服上传数据之前该值为0,所以登录跨服后在跨服服务器要设置为对应地图 return @@ -458,8 +458,8 @@ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_HighChangeLineID, 0) #GameWorld.DebugLog("离线超过10秒重置切线临时保存的相关记录值!leaveServerSecond=%s" % leaveServerSecond, curPlayer.GetPlayerID()) # 离线过久恢复为非跨服状态 - if PlayerControl.GetCrossRealmState(curPlayer): - PlayerControl.SetCrossRealmState(curPlayer, 0) + if PlayerControl.GetCrossMapID(curPlayer): + PlayerControl.SetCrossMapID(curPlayer, 0) # 合服首登处理 __DoMixServerFirstLogin(curPlayer) @@ -1008,7 +1008,7 @@ SkillCommon.AddBuffBySkillType_NoRefurbish(curPlayer, ChConfig.Def_SkillID_LimitSuperBuff, tick) #刷新玩家的视野 - if not GameWorld.IsCrossServer() and PlayerControl.GetCrossRealmState(curPlayer): + if not GameWorld.IsCrossServer() and PlayerControl.GetCrossMapID(curPlayer): GameWorld.DebugLog("===登录本服地图时,处于跨服状态,不刷新视野!", curPlayer.GetPlayerID()) else: PlayerState.ChangePlayerSigh(curPlayer, tick) @@ -1362,7 +1362,7 @@ firstMission = QuestCommon.GetCommonMission(curPlayer) if not (firstMission and firstMission.GetProperty(QuestCommon.Def_NewGuyNoSight) == 1): #刷新自己的视野 - if not GameWorld.IsCrossServer() and PlayerControl.GetCrossRealmState(curPlayer): + if not GameWorld.IsCrossServer() and PlayerControl.GetCrossMapID(curPlayer): GameWorld.DebugLog("===本服LoadMapOK时玩家处于跨服状态,不设置可见!", curPlayer.GetPlayerID()) else: curPlayer.RefreshView() @@ -2330,7 +2330,7 @@ GameWorld.DebugLog("跨服服务器不接受复活请求!") return - if PlayerControl.GetCrossRealmState(curPlayer): + if PlayerControl.GetCrossMapID(curPlayer): OnReqCrossServerReborn(curPlayer, rebornType) return @@ -2349,7 +2349,7 @@ def OnReqCrossServerReborn(curPlayer, rebornType): ## 请求跨服服务器复活玩家 - crossMapID = curPlayer.NomalDictGetProperty(ChConfig.Def_PlayerKey_CrossMapID) + crossMapID = PlayerControl.GetCrossMapID(curPlayer) if not crossMapID: GameWorld.DebugLog("当前无跨服地图!") return -- Gitblit v1.8.0