From 545986a8fdde345b28cf3004be84c6cfe79a3dc1 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 19 四月 2019 11:29:12 +0800
Subject: [PATCH] 6459 【后端】【2.0】缥缈仙域开发单(跨服分区逻辑优化,支持跨服妖王分区状态同步)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py | 42 +++++-------------------------------------
1 files changed, 5 insertions(+), 37 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
index b40aa4e..b67f0aa 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ItemControler.py
@@ -2559,16 +2559,13 @@
def GivePlayerItemOrMail(curPlayer, itemList, mailKey=None, event=["", False, {}]):
##给物品,背包满则发邮件
needPackSpaceDict = {}
- for itemInfo in itemList:
- itemID, itemCount, isAuctionItem, userData = GetItemInfo(itemInfo)
- if not itemID:
- continue
+ for itemID, itemCnt, isAuctionItem in itemList:
curItem = GameWorld.GetGameData().GetItemByTypeID(itemID)
if not curItem:
GameWorld.ErrLog('GivePlayerItemOrMail 物品ID不存在 itemID=%s'%itemID, curPlayer.GetID())
return
packType = ChConfig.GetItemPackType(curItem.GetType())
- needSpace = GetItemNeedPackCount(packType, curItem, itemCount, isAuctionItem)
+ needSpace = GetItemNeedPackCount(packType, curItem, itemCnt, isAuctionItem)
needPackSpaceDict[packType] = needPackSpaceDict.get(packType, 0) + needSpace
isSendMail = False
for packType, needSpace in needPackSpaceDict.items():
@@ -2579,37 +2576,8 @@
if isSendMail:
PlayerControl.SendMailByKey(mailKey, [curPlayer.GetPlayerID()], itemList)
GameWorld.DebugLog("GivePlayerItemOrMail背包空间不够,发送邮件: mailItemList=%s" % str(itemList), curPlayer.GetPlayerID())
- return
-
- playerItemControl = PlayerItemControler(curPlayer)
- for itemInfo in itemList:
- itemID, itemCount, isAuctionItem, userData = GetItemInfo(itemInfo)
- if not itemID:
- continue
- if GetAppointItemRealID(itemID):
- curCreateItem = GetItemByData(GetAppointItemDictData(itemID, isAuctionItem))
- else:
- curCreateItem = ItemCommon.CreateSingleItem(itemID, itemCount, isAuctionItem)
- if not curCreateItem:
- continue
- if userData:
- curCreateItem.SetUserData(userData, len(userData))
- ItemCommon.MakeEquipGS(curCreateItem)
- #放入玩家背包
- playerItemControl.PutInItem(IPY_GameWorld.rptItem, curCreateItem, event=event)
-
- return
-
-def GetItemInfo(itemInfo):
- if isinstance(itemInfo, dict):
- itemID = itemInfo['ItemID']
- itemCount = itemInfo['Count']
- isAuctionItem = itemInfo['IsAuctionItem']
- userData = itemInfo['UserData']
- elif isinstance(itemInfo, list) and len(itemInfo) == 3:
- itemID, itemCount, isAuctionItem = itemInfo
- userData = ""
else:
- return 0, 0, 0, ""
- return itemID, itemCount, isAuctionItem, userData
+ for itemID, itemCnt, isAuctionItem in itemList:
+ GivePlayerItem(curPlayer, itemID, itemCnt, isAuctionItem, [IPY_GameWorld.rptItem], event=event)
+ return
--
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