From 54751d2f5bde9d6c376add002be45de2021172d9 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 08 十一月 2018 17:45:16 +0800 Subject: [PATCH] 4595 【1.2】【后端】装备战力、评分优化(修复无传奇属性时没有评分的bug ) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py | 4 ++++ 1 files changed, 4 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py index 0e6f4cb..1fbe500 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/SkillShell.py @@ -166,6 +166,10 @@ if attacker.GetGameObjType() != IPY_GameWorld.gotPlayer: return False + if not curSkill: + # 玩家普通也是技能,正常是不会走到这边 + return False + useSkillData = attacker.GetUseSkill() if useSkillData and curSkill.GetSkillTypeID() != useSkillData.GetSkillTypeID(): # 默认群攻附加触发buff的对象与攻击对象一致 -- Gitblit v1.8.0