From 550cdd31f78c640d7baf9766b7492e0fb2c55970 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 20 二月 2025 19:38:54 +0800
Subject: [PATCH] 10403 【越南】【BT】【GM】【英文】【GM版本】境界相关修改(增加境界任务类型7:完成xx主线任务)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 21 ++++++++++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py | 52 ++++++++++++++++++--------
PySysDB/PySysDBPY.h | 7 +++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py | 11 +++++
4 files changed, 74 insertions(+), 17 deletions(-)
diff --git a/PySysDB/PySysDBPY.h b/PySysDB/PySysDBPY.h
index 8f5ce85..7325215 100644
--- a/PySysDB/PySysDBPY.h
+++ b/PySysDB/PySysDBPY.h
@@ -1263,6 +1263,13 @@
list MailItemPrize; //活动更新时发送邮件奖励物品
};
+//任务列表
+
+struct tagTaskList
+{
+ DWORD _TaskID; //任务ID
+};
+
//日常任务表
struct tagDailyQuest
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py
index da87f73..a5b812d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestCommon.py
@@ -35,6 +35,7 @@
import ChPyNetSendPack
import NetPackCommon
import EventShell
+import IpyGameDataPY
#---------------------------------------------------------------------
#所有任务的索引
FindQuestFunc = None
@@ -366,23 +367,39 @@
DataRecordPack.DR_DeleteMission(curPlayer, curMissionID)
return
+def GetMainTaskIDList():
+ ## 获取主线任务ID顺序列表
+ MainTaskIDList = IpyGameDataPY.GetConfigEx("MainTaskIDList")
+ if not MainTaskIDList:
+ MainTaskIDList = []
+ ipyDataMgr = IpyGameDataPY.IPY_Data()
+ for index in range(ipyDataMgr.GetTaskListCount()):
+ ipyData = ipyDataMgr.GetTaskListByIndex(index)
+ MainTaskIDList.append(ipyData.GetTaskID())
+ IpyGameDataPY.SetConfigEx("MainTaskIDList", MainTaskIDList)
+ GameWorld.DebugLog("加载主线任务ID顺序列表: %s" % MainTaskIDList)
+ return MainTaskIDList
+
def GetHadFinishMainMission(curPlayer, missionID):
''' 检查是否已经完成该主线任务 '''
curMission = curPlayer.FindMission(missionID)
if curMission != None:
- #GameWorld.DebugLog("当前任务未完成...missionID=%s" % missionID)
+ GameWorld.DebugLog("当前任务中未完成...missionID=%s" % missionID)
return curMission.GetState() == ChConfig.Def_Mission_State_Over
- curMissionData = FindQuestFunc(missionID)
- if not curMissionData:
+ mainTaskIDList = GetMainTaskIDList()
+ if not mainTaskIDList:
+ GameWorld.DebugLog("没有主线任务列表! missionID=%s" % missionID)
return False
- # 非主线不判断
- if curMissionData.Type not in Def_MainTask_Type_List:
- #GameWorld.DebugLog("非主线不判断...missionID=%s" % missionID)
+ if missionID not in mainTaskIDList:
+ GameWorld.DebugLog("非主线任务ID! missionID=%s" % missionID)
return False
+ taskIDIndex = mainTaskIDList.index(missionID)
+ nowTaskID = 0
+ nowTaskIDIndex = -1
# 不存在该任务,则判断同类型的任务ID
for i in range(curPlayer.GetMissionCount()):
mission = curPlayer.GetMissionByIndex(i)
@@ -391,17 +408,20 @@
if not missionData:
continue
- taskType = missionData.Type
- if taskType not in Def_MainTask_Type_List:
+ if taskID not in mainTaskIDList:
continue
-
- # 由于主线任务ID是按任务顺序递增的,故只要存在大于该任务ID的主线任务则代表该主线任务已完成
- if taskID > missionID:
- #GameWorld.DebugLog("存在主线任务 %s > missionID=%s" % (taskID, missionID))
- return True
-
- #GameWorld.DebugLog("该主线任务未完成...missionID=%s" % missionID)
- return False
+ nowTaskID = taskID
+ nowTaskIDIndex = mainTaskIDList.index(taskID)
+ break
+
+ if not nowTaskID:
+ GameWorld.DebugLog("当前身上没有主线任务! missionID=%s" % missionID)
+ return False
+
+ isFinish = nowTaskIDIndex > taskIDIndex
+ GameWorld.DebugLog("判断主线任务是否已完成! missionID=%s(%s),isFinish=%s,nowTaskID=%s(%s)"
+ % (missionID, taskIDIndex, isFinish, nowTaskID, nowTaskIDIndex), curPlayer.GetPlayerID())
+ return isFinish
##任务是否被删除
# @param None
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index a9c5f0c..fca1cbf 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1025,6 +1025,10 @@
("list", "MailItemPrize", 0),
),
+ "TaskList":(
+ ("DWORD", "TaskID", 1),
+ ),
+
"DailyQuest":(
("DWORD", "ID", 1),
("BYTE", "RelatedType", 0),
@@ -4006,6 +4010,15 @@
def GetMailKey(self): return self.attrTuple[9] # 活动更新时发送邮件key char
def GetMailItemPrize(self): return self.attrTuple[10] # 活动更新时发送邮件奖励物品 list
+# 任务列表
+class IPY_TaskList():
+
+ def __init__(self):
+ self.attrTuple = None
+ return
+
+ def GetTaskID(self): return self.attrTuple[0] # 任务ID DWORD
+
# 日常任务表
class IPY_DailyQuest():
@@ -6571,6 +6584,7 @@
self.__LoadFileData("VipPrivilege", onlyCheck)
self.__LoadFileData("Store", onlyCheck)
self.__LoadFileData("ActSpringSale", onlyCheck)
+ self.__LoadFileData("TaskList", onlyCheck)
self.__LoadFileData("DailyQuest", onlyCheck)
self.__LoadFileData("DailyLivenessReward", onlyCheck)
self.__LoadFileData("ActivityPlaceReward", onlyCheck)
@@ -7571,6 +7585,13 @@
self.CheckLoadData("ActSpringSale")
return self.ipyActSpringSaleCache[index]
+ def GetTaskListCount(self):
+ self.CheckLoadData("TaskList")
+ return self.ipyTaskListLen
+ def GetTaskListByIndex(self, index):
+ self.CheckLoadData("TaskList")
+ return self.ipyTaskListCache[index]
+
def GetDailyQuestCount(self):
self.CheckLoadData("DailyQuest")
return self.ipyDailyQuestLen
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
index 409b267..1e9ab83 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerPrestigeSys.py
@@ -18,6 +18,7 @@
import ItemCommon
import ItemControler
import FBCommon
+import QuestCommon
import GameFuncComm
import PlayerControl
import ChPyNetSendPack
@@ -48,7 +49,8 @@
RealmTaskType_LVUPItem, # 进阶丹 4
RealmTaskType_Equip, # 基础装备明细 5
RealmTaskType_Dujie, # 渡劫boss 6
-) = range(1, 1 + 6)
+RealmTaskType_FinishMainTask, # 完成xx主线任务 7
+) = range(1, 1 + 7)
# 需要记录任务值的任务类型列表
NeedTaskValueTypeList = [RealmTaskType_KillNPC, RealmTaskType_Dujie]
@@ -396,6 +398,13 @@
GameWorld.DebugLog('境界任务领奖,渡劫未过关! realmLV=%s,taskID=%s,taskType=%s' % (realmLV, taskID, taskType), playerID)
return
+ # 完成xx主线任务
+ elif taskType == RealmTaskType_FinishMainTask:
+ missionID = needValueA
+ if not QuestCommon.GetHadFinishMainMission(curPlayer, missionID):
+ GameWorld.DebugLog('境界任务领奖,主线任务未完成! realmLV=%s,taskID=%s,taskType=%s,missionID=%s' % (realmLV, taskID, taskType, missionID), playerID)
+ return
+
# 根据记录任务进度值
elif taskType in NeedTaskValueTypeList:
curValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_RealmTaskValue % taskID)
--
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