From 552f4ce1704ee326eded21f56f032c7db0e11f4f Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期六, 27 四月 2019 20:10:09 +0800 Subject: [PATCH] 6603 【后端】【2.0】增加新版的sp和被动技能 -- 删除废弃效果 --- /dev/null | 27 --------------------------- 1 files changed, 0 insertions(+), 27 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4074.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4074.py deleted file mode 100644 index d898027..0000000 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4074.py +++ /dev/null @@ -1,30 +0,0 @@ -#!/usr/bin/python -# -*- coding: GBK -*- -# -##@package -# -# @todo: 反弹麒麟佑身吸收的伤害 -# -# @author: Alee -# @date 2019-3-20 上午11:47:44 -# @version 1.0 -# -# @note: -# -#--------------------------------------------------------------------- -import ChConfig -import GameWorld -import ItemControler -import PlayerControl -import PassiveBuffEffMng - -# 目标某个状态时触发 -def CheckCanHappen(attacker, defender, effect, curSkill): - return True if attacker.GetDictByKey(ChConfig.Def_PlayerKey_AbsorbValue) else False #吸收的单次伤害 - - -def GetValue(attacker, defender, effect): - value = attacker.GetDictByKey(ChConfig.Def_PlayerKey_AbsorbValue) - - perValue = effect.GetEffectValue(0) + PassiveBuffEffMng.GetPassiveSkillValueByTriggerType(attacker, None, None, ChConfig.TriggerType_4074PerValue) - return value * perValue / ChConfig.Def_MaxRateValue diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4075.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4075.py deleted file mode 100644 index ab1a9d4..0000000 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuff/PassiveSkill_4075.py +++ /dev/null @@ -1,27 +0,0 @@ -#!/usr/bin/python -# -*- coding: GBK -*- -# -##@package -# -# @todo: 反弹麒麟佑身吸收的伤害 4074的特殊加成 -# -# @author: Alee -# @date 2019-3-20 上午11:47:44 -# @version 1.0 -# -# @note: -# -#--------------------------------------------------------------------- -import ChConfig -import GameWorld -import ItemControler -import PlayerControl -import PassiveBuffEffMng - -# 目标某个状态时触发 -def CheckCanHappen(attacker, defender, effect, curSkill): - return True if attacker.GetDictByKey(ChConfig.Def_PlayerKey_AbsorbValue) else False #吸收的单次伤害 - - -def GetValue(attacker, defender, effect): - return effect.GetEffectValue(0) -- Gitblit v1.8.0