From 55c0dde92cc8e292f9385ee313b515649c6162b4 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期六, 16 二月 2019 11:49:12 +0800
Subject: [PATCH] 6236 【后端】【1.6】合服重新同步下诛仙排行榜
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetZhuXianTower.py | 5 ++---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py | 5 +++++
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py | 14 +++++++-------
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 1 +
4 files changed, 15 insertions(+), 10 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
index 63ba817..4fb01b4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py
@@ -3644,6 +3644,7 @@
#诛仙塔
Def_Player_Dict_ZhuXianTowerPassLV = "ZhuXianTowerPassLV" # 诛仙塔已通关层数
Def_Player_Dict_ZhuXianTowerLastFloor = "ZhuXianTowerLastFloor" # 诛仙塔上次挑战层数
+Def_Player_Dict_ZhuXianTowerCostTime = "ZhuXianTowerCostTime" # 诛仙塔通关时间
#古神禁地
Def_Player_Dict_GodArea_Anger = "GodArea_Anger" # 古神禁地怒气值
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetZhuXianTower.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetZhuXianTower.py
index 8ae45b2..c3a4b5e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetZhuXianTower.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetZhuXianTower.py
@@ -36,9 +36,8 @@
if len(cmdList) != 1:
return
fbLevel = cmdList[0]
- GameLogic_ZhuXianTower.SetZhuXianTowerCurPassLV(curPlayer, fbLevel)
- #更新诛仙塔排行榜
- PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_ZhuXianTower, fbLevel, 10000-100)
+ GameLogic_ZhuXianTower.SetZhuXianTowerCurPassLV(curPlayer, fbLevel, 100)
+
GameLogic_ZhuXianTower.SyncZhuXianLevelInfo(curPlayer)
GameWorld.DebugAnswer(curPlayer, "诛仙塔过关数设置 floor=%s!"%fbLevel)
return
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py
index 28702e1..1a05974 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_ZhuXianTower.py
@@ -121,11 +121,12 @@
## 更新当前已通关关卡
-def SetZhuXianTowerCurPassLV(curPlayer, passlv):
+def SetZhuXianTowerCurPassLV(curPlayer, passlv, costTime=0):
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ZhuXianTowerPassLV, passlv)
- #PlayerRune.DoUnlockRuneHole(curPlayer)
-
- #PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Tower, passlv, False)
+ #更新诛仙塔排行榜
+ saveTime = 10000-costTime/1000
+ PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_ZhuXianTower, passlv, saveTime)
+ PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_Player_Dict_ZhuXianTowerCostTime, saveTime)
GameWorld.DebugLog(' 更新诛仙塔已通关数 %s' % passlv)
return
@@ -444,9 +445,8 @@
isFirstS = 0
if fbLevel != __GetZhuXianTowerCurPassLV(curPlayer) and curStar == Def_MaxStar:
#更新关卡
- SetZhuXianTowerCurPassLV(curPlayer, fbLevel)
- #更新诛仙塔排行榜
- PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_ZhuXianTower, fbLevel, 10000-costTime/1000)
+ SetZhuXianTowerCurPassLV(curPlayer, fbLevel, costTime)
+
isFirstS = 1 #是否首次S通关
gameFB.SetGameFBDict(FBDict_isFirstS, isFirstS)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
index ec5c0d4..863555a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
@@ -50,6 +50,11 @@
if isAll:
UpdateRuneTowerBillboard(curPlayer)
+ ##诛仙塔榜(通关时长没有的默认50秒)
+ UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_ZhuXianTower,
+ curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ZhuXianTowerPassLV),
+ curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ZhuXianTowerCostTime, 9950))
+
#UpdateTJGBillboard(curPlayer, minuteExp) 脱机效率可不更新
return
--
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