From 55c0dde92cc8e292f9385ee313b515649c6162b4 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期六, 16 二月 2019 11:49:12 +0800
Subject: [PATCH] 6236 【后端】【1.6】合服重新同步下诛仙排行榜

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py |   70 +++++++++++++++-------------------
 1 files changed, 31 insertions(+), 39 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py
index 0b77d1b..d7e90f7 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerControl.py
@@ -52,36 +52,34 @@
     curPlayer.NotifyCode(msgMark, __GetNotifyCodeList(msgParamList))
     return
 
-def NotifyCodeToClientServer(serverGroupIDList, playerID, msgMark, msgParamList=[]):
-    dataMsg = {"Type":"Player", "ID":playerID, "Mark":msgMark, "Param":msgParamList}
-    CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_Notify, dataMsg, serverGroupIDList)
+def GetCrossWorldNotifyInfo(country, msgMark, msgParamList=[]):
+    return {"Type":ShareDefine.CrossNotify_World, "Params":[country, msgMark, msgParamList]}
+
+def GetCrossFamilyNotifyInfo(familyID, msgMark, msgParamList=[]):
+    return {"Type":ShareDefine.CrossNotify_Family, "Params":[familyID, msgMark, msgParamList]}
+
+def CrossNotify(serverGroupIDList, crossNotifyList):
+    ''' 跨服广播信息提示,支持同步多条,同时也建议多条一起同步
+    @param serverGroupIDList: 需要同步到的目标服务器组ID列表
+    @param crossNotifyList: 信息提示列表,通过 GetCrossWorldNotifyInfo GetCrossFamilyNotifyInfo 函数获得返回值添加到列表
+    '''
+    CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_Notify, crossNotifyList, serverGroupIDList)
     return
 
-def CrossServerMsg_Notify(notifyInfoDict):
-    notifyType = notifyInfoDict["Type"]
-    notifyID = notifyInfoDict["ID"]
-    if notifyType == "Player":
-        curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(notifyID)
-        if not curPlayer:
-            return
-        NotifyCode(curPlayer, notifyInfoDict["Mark"], notifyInfoDict["Param"])
-    return
-
-## 跨服世界广播
-#  @param country 提示的国家
-#  @param msgMark 提示信息Mark
-#  @param msgParamList 信息参数列表
-#  @param mergeMinOSD 该提示针对跨服子服有效的最小开服天, >=0时有限制
-#  @param mergeMaxOSD 该提示针对跨服子服有效的最大开服天, >=0时有限制
-#  @param mergeMapInfo 该提示所属的跨服活动地图信息, 主要用于不同子服对应所跨的活动地图ID
-#  @remarks 
-def MergeWorldNotify(country, msgMark, msgParamList=[], lineID=0, mergeMinOSD=-1, mergeMaxOSD=-1, mergeMapInfo=[], isMapNotify=0):
-    # 非地图同步的广播才进行全服广播
-    if not isMapNotify:
-        GameWorld.GetPlayerManager().CountryNotifyCode(country, msgMark, __GetNotifyCodeList(msgParamList))
-    notifyDict = {"country":country, "msgMark":msgMark, "msgParamList":msgParamList, "lineID":lineID, 
-                  "mergeMinOSD":mergeMinOSD, "mergeMaxOSD":mergeMaxOSD, "mergeMapInfo":mergeMapInfo}
-    #.SendBroadcastMerge(ChConfig.Def_MergeWorldNotify, 0, notifyDict, False)
+def CrossServerMsg_Notify(crossNotifyList):
+    GameWorld.DebugLog("收到跨服同步的广播提示内容: count=%s" % len(crossNotifyList))
+    for notifyInfo in crossNotifyList:
+        if "Type" not in notifyInfo or "Params" not in notifyInfo:
+            continue
+        notifyType = notifyInfo["Type"]
+        params = notifyInfo["Params"]
+        if notifyType == ShareDefine.CrossNotify_World:
+            country, msgMark, msgParamList = params
+            WorldNotify(country, msgMark, msgParamList)
+        elif notifyType == ShareDefine.CrossNotify_Family:
+            familyID, msgMark, msgParamList = params
+            FamilyNotify(familyID, msgMark, msgParamList)
+            
     return
     
 ## 世界广播
@@ -91,10 +89,7 @@
 #  @return 无返回值
 #  @remarks 
 def WorldNotify(country, msgMark, msgParamList=[]):
-    if GameWorld.IsCrossServer():
-        MergeWorldNotify(country, msgMark, msgParamList)
-    else:
-        GameWorld.GetPlayerManager().CountryNotifyCode(country, msgMark, __GetNotifyCodeList(msgParamList))
+    GameWorld.GetPlayerManager().CountryNotifyCode(country, msgMark, __GetNotifyCodeList(msgParamList))
     return
 
 #---------------------------------------------------------------------
@@ -296,13 +291,10 @@
     SetMapServerPlayerAttrValue(curPlayer, "SetVsRoomId", roomID)
     return
 
-## 跨服状态: 0-非跨服状态,1-跨服状态
-def GetCrossRealmState(curPlayer): return curPlayer.GetExAttr5()
-def SetCrossRealmState(curPlayer, value):
-    ''' 设置玩家跨服状态
-    @param isExitCrossRealm: 非跨服状态时是否通知前端退出跨服服务器
-    '''
-    curPlayer.SetExAttr5(1 if value else 0)
+## 跨服状态所在地图ID: 0-非跨服状态,非0-跨服状态对应的地图ID
+def GetCrossMapID(curPlayer): return curPlayer.GetExAttr5()
+def SetCrossMapID(curPlayer, value):
+    curPlayer.SetExAttr5(value)
     SetMapServerPlayerAttrValue(curPlayer, "SetExAttr5", value)
     return
 

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