From 562f3491c2f87a55fe333d855cd5737223562731 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 25 六月 2021 16:13:47 +0800
Subject: [PATCH] 8921 【主干】【BT2】【后端】H.活动-节日活动-垃圾分类(修复仙匣秘境没有同步大奖已抽次数bug)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py | 16 +++++++++-------
1 files changed, 9 insertions(+), 7 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
index a165f35..ac304ce 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/ChPlayer.py
@@ -61,6 +61,7 @@
import PyGameData
import GMShell
import IPY_PlayerDefine
+import GameWorldArena
import CrossRealmPK
import AuctionHouse
import PlayerAssist
@@ -89,9 +90,7 @@
except:
curPlayer.Kick(IPY_PlayerDefine.disWaitForPlayerLoinError)
import traceback
- GameWorld.ErrLog("玩家上线逻辑错误~~~~~\r\n%s" % traceback.format_exc())
- if GameWorld.GetGameWorld().GetDebugLevel():
- raise Exception("玩家上线逻辑错误~~~~\r\n%s" % traceback.format_exc())
+ GameWorld.RaiseException("玩家上线逻辑错误\r\n%s" % traceback.format_exc())
return
#---------------------------------------------------------------------
@@ -183,6 +182,8 @@
GameWorldActionControl.OnPlayerLogin(curPlayer)
#玩家等级记录
PyGameData.g_todayPlayerLVDict[curPlayer.GetID()] = curPlayer.GetLV()
+ #竞技场
+ GameWorldArena.OnPlayerLogin(curPlayer)
#跨服PK
CrossRealmPK.OnPlayerLogin(curPlayer)
#诛仙BOSS
@@ -519,9 +520,7 @@
__Func_PlayerDisconnect(curPlayer, tick)
except:
import traceback
- GameWorld.ErrLog("玩家下线逻辑错误~~~~~\r\n%s" % traceback.format_exc())
- if GameWorld.GetGameWorld().GetDebugLevel():
- raise Exception("玩家下线逻辑错误~~~~\r\n%s" % traceback.format_exc())
+ GameWorld.RaiseException("玩家下线逻辑错误\r\n%s" % traceback.format_exc())
#调用底层下线
curPlayer.DoDisconnect()
return
@@ -553,6 +552,8 @@
AuctionHouse.OnPlayerLeaveServer(curPlayer)
#协助
PlayerAssist.OnLeaveServer(curPlayer)
+ #红包
+ PlayerFamilyRedPacket.OnLeaveServer(curPlayer)
#------------镖车逻辑
#TruckPlayerDisconnectProcess(curPlayer, tick)
@@ -622,6 +623,7 @@
playerStatePack = IPY_GameServer.IPY_GRefreshPlayerProperty()
packValue = playerStatePack.GetValue()
+ packValueEx = playerStatePack.GetValueEx()
packType = playerStatePack.GetType()
#---特殊逻辑处理---
@@ -648,7 +650,7 @@
return
if packType == IPY_GameServer.CDBPlayerRefresh_FightPower:
- curPlayer.SetFightPower(packValue)
+ curPlayer.SetFightPower(packValue, packValueEx)
return
if packType == IPY_GameServer.CDBPlayerRefresh_ExAttr2:
--
Gitblit v1.8.0