From 562f3491c2f87a55fe333d855cd5737223562731 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 25 六月 2021 16:13:47 +0800
Subject: [PATCH] 8921 【主干】【BT2】【后端】H.活动-节日活动-垃圾分类(修复仙匣秘境没有同步大奖已抽次数bug)
---
ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py | 24 +++++++++++++++++-------
1 files changed, 17 insertions(+), 7 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py b/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
index 7599174..a4df3e7 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/PyDataManager.py
@@ -27,12 +27,14 @@
import AuctionHouse
import PlayerAssist
import PyGameDataStruct
+import IpyGameDataPY
import CommFunc
+import time
def GetSavePyData():
pyGameDataMgr = GetPyGameDataManager()
result = pyGameDataMgr.GetSaveData()
- GameWorld.DebugLog("GetSavePyData!! id = %s-%s"%(id(pyGameDataMgr), len(result)))
+ GameWorld.Log("GetSavePyData!! id = %s-%s"%(id(pyGameDataMgr), len(result)))
result = binascii.b2a_hex(result)
#GameWorld.DebugLog("GetSavePyData!! result = %s-%s"%(result, len(result)))
# 字节码在C++转化会发生错误must be string without null bytes, not str,但是可以正常保存,错误会在下次调用便宜接口才会触发
@@ -65,7 +67,7 @@
PlayerAssist.OnSaveAssistThanksData(dbData)
savaData += dbData.getBuffer()
- GameWorld.Log("Save DBAssistThanks count :%s" % cnt)
+ GameWorld.Log("Save DBAssistThanks count :%s len=%s" % (cnt, len(savaData)))
return CommFunc.WriteDWORD(cntData, cnt) + savaData
# 从数据库载入数据
@@ -104,7 +106,7 @@
cnt += 1
savaData += dbData.getBuffer()
- GameWorld.Log("Save DBAssist count :%s" % cnt)
+ GameWorld.Log("Save DBAssist count :%s len=%s" % (cnt, len(savaData)))
return CommFunc.WriteDWORD(cntData, cnt) + savaData
# 从数据库载入数据
@@ -145,7 +147,7 @@
cnt += 1
savaData += dbData.getBuffer()
- GameWorld.Log("Save PlayerViewCachePy count :%s" % cnt)
+ GameWorld.Log("Save PlayerViewCachePy count :%s len=%s" % (cnt, len(savaData)))
return CommFunc.WriteDWORD(cntData, cnt) + savaData
# 从数据库载入数据
@@ -177,13 +179,21 @@
cntData = ""
cnt = 0
+ unSaveCnt = 0
+ curTime = int(time.time())
+ vaildSeconds = IpyGameDataPY.GetFuncCfg("AuctionHouse", 1) * 3600 * 24
for recordDict in [self.myAuctionItemRecordDict, self.myBidItemRecordDict, self.familyAuctionItemRecordDict]:
for recordList in recordDict.values():
for dbData in recordList:
+ if vaildSeconds:
+ recordTime = GameWorld.ChangeTimeStrToNum(dbData.RecordTime)
+ if curTime - recordTime > vaildSeconds:
+ unSaveCnt += 1
+ continue
cnt += 1
savaData += dbData.getBuffer()
- GameWorld.Log("Save AuctionRecord count :%s" % cnt)
+ GameWorld.Log("Save AuctionRecord count :%s len=%s unSaveCnt=%s" % (cnt, len(savaData), unSaveCnt))
return CommFunc.WriteDWORD(cntData, cnt) + savaData
# 从数据库载入数据
@@ -217,7 +227,7 @@
cnt += 1
savaData += dbData.getBuffer()
- GameWorld.Log("Save AuctionAttention count :%s" % cnt)
+ GameWorld.Log("Save AuctionAttention count :%s len=%s" % (cnt, len(savaData)))
return CommFunc.WriteDWORD(cntData, cnt) + savaData
# 从数据库载入数据
@@ -273,7 +283,7 @@
cnt += 1
savaData += dbData.getBuffer()
- GameWorld.Log("Save AuctionItem count :%s" % cnt)
+ GameWorld.Log("Save AuctionItem count :%s len=%s" % (cnt, len(savaData)))
return CommFunc.WriteDWORD(cntData, cnt) + savaData
# 从数据库载入数据
--
Gitblit v1.8.0