From 5718f4abbbdda1752664089e119fc8ead03f3d58 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期二, 27 十一月 2018 16:36:14 +0800
Subject: [PATCH] 4762 【后端】修复机器人被眩晕后一直站着不动bug;

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py |    6 ------
 1 files changed, 0 insertions(+), 6 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
index 6848915..0edc709 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py
@@ -3653,9 +3653,6 @@
     #  @remarks 刷新NPC属性
     def RefreshNPCAttrState(self, canSyncClient=True, isReborn=False):
         curNPC = self.__Instance
-        if curNPC.GetType() == ChConfig.ntHelpBattleRobot:
-            # 助战机器人不处理
-            return
         #curNPCMaxHP_Before = GameObj.GetMaxHP(curNPC)
         #清空NPC战斗属性
         curNPC.ClearBattleEffect()
@@ -3739,9 +3736,6 @@
     #  @remarks 刷新NPC行为属性
     def RefreshNPCActionState(self):
         curNPC = self.__Instance
-        if curNPC.GetType() == ChConfig.ntHelpBattleRobot:
-            # 助战机器人不处理
-            return
         OperControlManager.ClearObjActionState(curNPC)
         
         #根据BUFF 加上状态

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