From 5718f4abbbdda1752664089e119fc8ead03f3d58 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 27 十一月 2018 16:36:14 +0800 Subject: [PATCH] 4762 【后端】修复机器人被眩晕后一直站着不动bug; --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py | 6 ------ 1 files changed, 0 insertions(+), 6 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py index 6848915..0edc709 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/NPC/NPCCommon.py @@ -3653,9 +3653,6 @@ # @remarks 刷新NPC属性 def RefreshNPCAttrState(self, canSyncClient=True, isReborn=False): curNPC = self.__Instance - if curNPC.GetType() == ChConfig.ntHelpBattleRobot: - # 助战机器人不处理 - return #curNPCMaxHP_Before = GameObj.GetMaxHP(curNPC) #清空NPC战斗属性 curNPC.ClearBattleEffect() @@ -3739,9 +3736,6 @@ # @remarks 刷新NPC行为属性 def RefreshNPCActionState(self): curNPC = self.__Instance - if curNPC.GetType() == ChConfig.ntHelpBattleRobot: - # 助战机器人不处理 - return OperControlManager.ClearObjActionState(curNPC) #根据BUFF 加上状态 -- Gitblit v1.8.0