From 5759384f488b6bb4a99e6cddc6761a1ce6c94309 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期六, 11 五月 2019 13:47:14 +0800 Subject: [PATCH] 6740 【后端】【2.0】怪物时间掉血增加战力附加掉血 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 16 ++++++++++++++-- 1 files changed, 14 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py index ec990cc..2617274 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py @@ -340,6 +340,10 @@ ("DWORD", "LostHPPerSecond", 0), ("BYTE", "MaxPlayerCount", 0), ("DWORD", "LostHPPerSecondEx", 0), + ("DWORD", "FightPowerMin", 0), + ("DWORD", "FightPowerMax", 0), + ("DWORD", "EveryFightPower", 0), + ("DWORD", "EveryFightPowerLostHPEx", 0), ), "EquipSuitAttr":( @@ -2107,13 +2111,21 @@ self.NPCID = 0 self.LostHPPerSecond = 0 self.MaxPlayerCount = 0 - self.LostHPPerSecondEx = 0 + self.LostHPPerSecondEx = 0 + self.FightPowerMin = 0 + self.FightPowerMax = 0 + self.EveryFightPower = 0 + self.EveryFightPowerLostHPEx = 0 return def GetNPCID(self): return self.NPCID # NPCID def GetLostHPPerSecond(self): return self.LostHPPerSecond # 单人每秒掉血量 def GetMaxPlayerCount(self): return self.MaxPlayerCount # 最大人数 - def GetLostHPPerSecondEx(self): return self.LostHPPerSecondEx # 每增加一人附加掉血量 + def GetLostHPPerSecondEx(self): return self.LostHPPerSecondEx # 每增加一人附加掉血量 + def GetFightPowerMin(self): return self.FightPowerMin # 标准战力 + def GetFightPowerMax(self): return self.FightPowerMax # 上限战力 + def GetEveryFightPower(self): return self.EveryFightPower # 每x点战力 + def GetEveryFightPowerLostHPEx(self): return self.EveryFightPowerLostHPEx # 每x点战力附加伤害 # 装备套装属性表 class IPY_EquipSuitAttr(): -- Gitblit v1.8.0